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Some minor fixes for game module
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@@ -394,7 +394,7 @@ void game_kill(ToxWindow *self);
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*
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* `packet_type` should be GP_Invite for an invite packet or GP_Data for all other game data.
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*/
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int game_send_packet(const GameData *game, const uint8_t *data, size_t length, GamePacketType packet_type);
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int game_packet_send(const GameData *game, const uint8_t *data, size_t length, GamePacketType packet_type);
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#endif // GAME_BASE
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