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disable group audio callback until it works properly

This commit is contained in:
Jfreegman
2014-11-26 17:39:02 -05:00
parent 09bbec79cf
commit 78587ad20b
2 changed files with 6 additions and 5 deletions

View File

@@ -215,7 +215,7 @@ DeviceError open_device(DeviceType type, int32_t selection, uint32_t* device_idx
const uint32_t frame_size = (sample_rate * frame_duration / 1000);
uint32_t i;
for (i = 0; i < MAX_DEVICES && running[type][i] != NULL; i ++);
for (i = 0; i < MAX_DEVICES && running[type][i] != NULL; ++i);
if (i == MAX_DEVICES) { unlock; return de_AllDevicesBusy; }
else *device_idx = i;
@@ -384,10 +384,10 @@ inline__ DeviceError write_out(uint32_t device_idx, const int16_t* data, uint32_
alBufferData(bufid, device->sound_mode, data, length * 2 * channels, device->sample_rate);
alSourceQueueBuffers(device->source, 1, &bufid);
ALint state;
alGetSourcei(device->source, AL_SOURCE_STATE, &state);
if(state != AL_PLAYING) alSourcePlay(device->source);