forked from Green-Sky/tomato
Merge commit '852f2a6343518919e5ca8d3c1bbcab9f493e3cd8'
This commit is contained in:
@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -29,14 +29,16 @@
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#include "../SDL_egl_c.h"
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#endif
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#define SDL_METALVIEW_TAG 255
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@class SDL_CocoaWindowData;
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typedef enum
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{
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PENDING_OPERATION_NONE,
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PENDING_OPERATION_ENTER_FULLSCREEN,
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PENDING_OPERATION_LEAVE_FULLSCREEN,
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PENDING_OPERATION_MINIMIZE
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PENDING_OPERATION_NONE = 0x00,
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PENDING_OPERATION_ENTER_FULLSCREEN = 0x01,
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PENDING_OPERATION_LEAVE_FULLSCREEN = 0x02,
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PENDING_OPERATION_MINIMIZE = 0x04
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} PendingWindowOperation;
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@interface Cocoa_WindowListener : NSResponder <NSWindowDelegate>
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@@ -52,6 +54,7 @@ typedef enum
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BOOL inFullscreenTransition;
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PendingWindowOperation pendingWindowOperation;
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BOOL isMoving;
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BOOL isMiniaturizing;
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NSInteger focusClickPending;
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float pendingWindowWarpX, pendingWindowWarpY;
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BOOL isDragAreaRunning;
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@@ -128,20 +131,25 @@ typedef enum
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@property(nonatomic) NSView *sdlContentView;
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@property(nonatomic) NSMutableArray *nscontexts;
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@property(nonatomic) SDL_bool created;
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@property(nonatomic) SDL_bool inWindowFullscreenTransition;
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@property(nonatomic) BOOL in_blocking_transition;
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@property(nonatomic) BOOL was_zoomed;
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@property(nonatomic) NSInteger window_number;
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@property(nonatomic) NSInteger flash_request;
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@property(nonatomic) SDL_Window *keyboard_focus;
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@property(nonatomic) Cocoa_WindowListener *listener;
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@property(nonatomic) SDL_CocoaVideoData *videodata;
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@property(nonatomic) SDL_bool send_floating_size;
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@property(nonatomic) SDL_bool send_floating_position;
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@property(nonatomic) SDL_bool border_toggled;
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@property(nonatomic) BOOL checking_zoom;
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#ifdef SDL_VIDEO_OPENGL_EGL
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@property(nonatomic) EGLSurface egl_surface;
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#endif
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@end
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extern int Cocoa_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window);
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extern int Cocoa_CreateWindowFrom(SDL_VideoDevice *_this, SDL_Window *window,
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const void *data);
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extern SDL_bool b_inModeTransition;
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extern int Cocoa_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
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extern void Cocoa_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
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extern int Cocoa_SetWindowIcon(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surface *icon);
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extern int Cocoa_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window);
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@@ -159,16 +167,16 @@ extern void Cocoa_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window);
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extern void Cocoa_SetWindowBordered(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool bordered);
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extern void Cocoa_SetWindowResizable(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool resizable);
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extern void Cocoa_SetWindowAlwaysOnTop(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool on_top);
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extern void Cocoa_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen);
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extern int Cocoa_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen);
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extern void *Cocoa_GetWindowICCProfile(SDL_VideoDevice *_this, SDL_Window *window, size_t *size);
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extern SDL_DisplayID Cocoa_GetDisplayForWindow(SDL_VideoDevice *_this, SDL_Window *window);
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extern void Cocoa_SetWindowMouseRect(SDL_VideoDevice *_this, SDL_Window *window);
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extern void Cocoa_SetWindowMouseGrab(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool grabbed);
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extern void Cocoa_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
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extern int Cocoa_GetWindowWMInfo(SDL_VideoDevice *_this, SDL_Window *window, struct SDL_SysWMinfo *info);
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extern int Cocoa_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
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extern void Cocoa_AcceptDragAndDrop(SDL_Window *window, SDL_bool accept);
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extern int Cocoa_FlashWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_FlashOperation operation);
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extern int Cocoa_SetWindowFocusable(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool focusable);
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extern int Cocoa_SyncWindow(SDL_VideoDevice *_this, SDL_Window *window);
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#endif /* SDL_cocoawindow_h_ */
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