forked from Green-Sky/tomato
update imgui to v1.91.3 Merge commit '8de4c4b301ed2398791f7b0565af419f1c094ed2' into update_sdl_imgui
This commit is contained in:
23
external/imgui/imgui/imgui_draw.cpp
vendored
23
external/imgui/imgui/imgui_draw.cpp
vendored
@@ -1,4 +1,4 @@
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// dear imgui, v1.91.0
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// dear imgui, v1.91.3
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// (drawing and font code)
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/*
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@@ -526,7 +526,6 @@ void ImDrawList::_OnChangedClipRect()
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CmdBuffer.pop_back();
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return;
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}
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curr_cmd->ClipRect = _CmdHeader.ClipRect;
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}
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@@ -549,7 +548,6 @@ void ImDrawList::_OnChangedTextureID()
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CmdBuffer.pop_back();
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return;
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}
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curr_cmd->TextureId = _CmdHeader.TextureId;
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}
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@@ -625,6 +623,15 @@ void ImDrawList::PopTextureID()
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_OnChangedTextureID();
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}
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// This is used by ImGui::PushFont()/PopFont(). It works because we never use _TextureIdStack[] elsewhere than in PushTextureID()/PopTextureID().
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void ImDrawList::_SetTextureID(ImTextureID texture_id)
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{
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if (_CmdHeader.TextureId == texture_id)
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return;
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_CmdHeader.TextureId = texture_id;
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_OnChangedTextureID();
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}
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// Reserve space for a number of vertices and indices.
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// You must finish filling your reserved data before calling PrimReserve() again, as it may reallocate or
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// submit the intermediate results. PrimUnreserve() can be used to release unused allocations.
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@@ -2492,13 +2499,14 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg)
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{
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IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
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IM_ASSERT(font_cfg->FontData != NULL && font_cfg->FontDataSize > 0);
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IM_ASSERT(font_cfg->SizePixels > 0.0f);
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IM_ASSERT(font_cfg->SizePixels > 0.0f && "Is ImFontConfig struct correctly initialized?");
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IM_ASSERT(font_cfg->OversampleH > 0 && font_cfg->OversampleV > 0 && "Is ImFontConfig struct correctly initialized?");
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// Create new font
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if (!font_cfg->MergeMode)
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Fonts.push_back(IM_NEW(ImFont));
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else
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IM_ASSERT(!Fonts.empty() && "Cannot use MergeMode for the first font"); // When using MergeMode make sure that a font has already been added before. You can use ImGui::GetIO().Fonts->AddFontDefault() to add the default imgui font.
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IM_ASSERT(Fonts.Size > 0 && "Cannot use MergeMode for the first font"); // When using MergeMode make sure that a font has already been added before. You can use ImGui::GetIO().Fonts->AddFontDefault() to add the default imgui font.
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ConfigData.push_back(*font_cfg);
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ImFontConfig& new_font_cfg = ConfigData.back();
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@@ -2815,8 +2823,9 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
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for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2)
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{
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// Check for valid range. This may also help detect *some* dangling pointers, because a common
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// user error is to setup ImFontConfig::GlyphRanges with a pointer to data that isn't persistent.
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IM_ASSERT(src_range[0] <= src_range[1]);
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// user error is to setup ImFontConfig::GlyphRanges with a pointer to data that isn't persistent,
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// or to forget to zero-terminate the glyph range array.
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IM_ASSERT(src_range[0] <= src_range[1] && "Invalid range: is your glyph range array persistent? it is zero-terminated?");
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src_tmp.GlyphsHighest = ImMax(src_tmp.GlyphsHighest, (int)src_range[1]);
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}
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dst_tmp.SrcCount++;
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