forked from Green-Sky/tomato
further serializer refactoring
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@@ -17,9 +17,6 @@
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#include <cstdint>
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#include <random>
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// fwd
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struct SerializerCallbacks;
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struct FragmentStore : public FragmentStoreI {
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FragmentRegistry _reg;
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@@ -31,7 +28,7 @@ struct FragmentStore : public FragmentStoreI {
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uint64_t _memory_budget {10u*1024u*1024u};
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uint64_t _memory_usage {0u};
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SerializerCallbacks _sc;
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SerializerCallbacks<FragmentID> _sc;
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FragmentStore(void);
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FragmentStore(std::array<uint8_t, 8> session_uuid_namespace);
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