forked from Green-Sky/tomato
working prototpying code
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11
src/fragment_store/fragment_store_i.hpp
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11
src/fragment_store/fragment_store_i.hpp
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#pragma once
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#include <cstdint>
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// internal id
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enum class FragmentID : uint32_t {};
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struct FragmentStoreI {
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virtual ~FragmentStoreI(void) {}
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};
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