texture cache refactor to later allow async loading

This commit is contained in:
Green Sky
2024-12-16 00:32:07 +01:00
parent f2027befc8
commit 11ae259f67
9 changed files with 54 additions and 41 deletions

View File

@@ -12,6 +12,6 @@ class MessageImageLoader {
public:
MessageImageLoader(void);
std::optional<TextureEntry> load(TextureUploaderI& tu, Message3Handle m);
TextureLoaderResult load(TextureUploaderI& tu, Message3Handle m);
};