From 989e3f7dda355eab05f223366085e1e599d37730 Mon Sep 17 00:00:00 2001 From: Green Sky Date: Tue, 2 Aug 2022 14:53:21 +0200 Subject: [PATCH] change default bloom factor to a more reasonable 0.8 --- .../opengl_renderer/src/mm/opengl/render_tasks/composition.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/framework/opengl_renderer/src/mm/opengl/render_tasks/composition.hpp b/framework/opengl_renderer/src/mm/opengl/render_tasks/composition.hpp index 685141d..83436b9 100644 --- a/framework/opengl_renderer/src/mm/opengl/render_tasks/composition.hpp +++ b/framework/opengl_renderer/src/mm/opengl/render_tasks/composition.hpp @@ -30,7 +30,7 @@ namespace MM::OpenGL::RenderTasks { std::string color_tex {"hdr_color"}; std::string bloom_tex {"bloom"}; - float bloom_factor {1.f}; + float bloom_factor {0.8f}; void reloadShaders(MM::Engine& engine);