From 0408f771b7d45c832aaadd7eff77b373ef8aa56e Mon Sep 17 00:00:00 2001 From: Green Sky Date: Tue, 22 Feb 2022 01:46:39 +0100 Subject: [PATCH] fix builtins test vertex shader --- framework/opengl_renderer/test/builtins.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/framework/opengl_renderer/test/builtins.cpp b/framework/opengl_renderer/test/builtins.cpp index 4d6b8ea..fafd680 100644 --- a/framework/opengl_renderer/test/builtins.cpp +++ b/framework/opengl_renderer/test/builtins.cpp @@ -43,7 +43,7 @@ void main() { )"); auto sb = MM::OpenGL::ShaderBuilder::start(); - sb.addStageVertex("void main() {}"); + sb.addStageVertex("void main() { gl_Position = vec4(0.0); }"); sb.addStageFragmentF(engine, "/shaders/test_frag.glsl"); auto shader = sb.finish(); ASSERT_TRUE(shader);