diff --git a/framework/opengl_renderer/test/builtins.cpp b/framework/opengl_renderer/test/builtins.cpp index 4d6b8ea..fafd680 100644 --- a/framework/opengl_renderer/test/builtins.cpp +++ b/framework/opengl_renderer/test/builtins.cpp @@ -43,7 +43,7 @@ void main() { )"); auto sb = MM::OpenGL::ShaderBuilder::start(); - sb.addStageVertex("void main() {}"); + sb.addStageVertex("void main() { gl_Position = vec4(0.0); }"); sb.addStageFragmentF(engine, "/shaders/test_frag.glsl"); auto shader = sb.finish(); ASSERT_TRUE(shader);