sdl (master post 3.1 preview) Merge commit 'e4f454091a943345938608570b104400f62fd625'
This commit is contained in:
218
external/sdl/SDL/include/SDL3/SDL_joystick.h
vendored
218
external/sdl/SDL/include/SDL3/SDL_joystick.h
vendored
@@ -137,6 +137,17 @@ extern DECLSPEC void SDLCALL SDL_LockJoysticks(void) SDL_ACQUIRE(SDL_joystick_lo
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*/
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extern DECLSPEC void SDLCALL SDL_UnlockJoysticks(void) SDL_RELEASE(SDL_joystick_lock);
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/**
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* Return whether a joystick is currently connected.
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*
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* \returns SDL_TRUE if a joystick is connected, SDL_FALSE otherwise.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoysticks
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_HasJoystick(void);
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/**
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* Get a list of currently connected joysticks.
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*
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@@ -147,6 +158,7 @@ extern DECLSPEC void SDLCALL SDL_UnlockJoysticks(void) SDL_RELEASE(SDL_joystick_
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_HasJoystick
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* \sa SDL_OpenJoystick
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*/
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extern DECLSPEC SDL_JoystickID *SDLCALL SDL_GetJoysticks(int *count);
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@@ -163,7 +175,7 @@ extern DECLSPEC SDL_JoystickID *SDLCALL SDL_GetJoysticks(int *count);
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickName
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* \sa SDL_OpenJoystick
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* \sa SDL_GetJoysticks
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*/
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extern DECLSPEC const char *SDLCALL SDL_GetJoystickInstanceName(SDL_JoystickID instance_id);
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@@ -179,7 +191,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetJoystickInstanceName(SDL_JoystickID i
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickPath
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* \sa SDL_OpenJoystick
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* \sa SDL_GetJoysticks
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*/
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extern DECLSPEC const char *SDLCALL SDL_GetJoystickInstancePath(SDL_JoystickID instance_id);
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@@ -194,7 +206,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetJoystickInstancePath(SDL_JoystickID i
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickPlayerIndex
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* \sa SDL_OpenJoystick
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* \sa SDL_GetJoysticks
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*/
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extern DECLSPEC int SDLCALL SDL_GetJoystickInstancePlayerIndex(SDL_JoystickID instance_id);
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@@ -204,8 +216,8 @@ extern DECLSPEC int SDLCALL SDL_GetJoystickInstancePlayerIndex(SDL_JoystickID in
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* This can be called before any joysticks are opened.
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*
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* \param instance_id the joystick instance ID
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* \returns the GUID of the selected joystick. If called on an invalid index,
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* this function returns a zero GUID
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* \returns the GUID of the selected joystick. If called with an invalid
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* instance_id, this function returns a zero GUID.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -221,10 +233,13 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_GetJoystickInstanceGUID(SDL_Joystic
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* available this function returns 0.
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*
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* \param instance_id the joystick instance ID
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* \returns the USB vendor ID of the selected joystick. If called on an
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* invalid index, this function returns zero
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* \returns the USB vendor ID of the selected joystick. If called with an
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* invalid instance_id, this function returns 0.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickVendor
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* \sa SDL_GetJoysticks
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*/
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extern DECLSPEC Uint16 SDLCALL SDL_GetJoystickInstanceVendor(SDL_JoystickID instance_id);
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@@ -235,10 +250,13 @@ extern DECLSPEC Uint16 SDLCALL SDL_GetJoystickInstanceVendor(SDL_JoystickID inst
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* available this function returns 0.
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*
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* \param instance_id the joystick instance ID
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* \returns the USB product ID of the selected joystick. If called on an
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* invalid index, this function returns zero
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* \returns the USB product ID of the selected joystick. If called with an
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* invalid instance_id, this function returns 0.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickProduct
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* \sa SDL_GetJoysticks
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*/
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extern DECLSPEC Uint16 SDLCALL SDL_GetJoystickInstanceProduct(SDL_JoystickID instance_id);
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@@ -249,10 +267,13 @@ extern DECLSPEC Uint16 SDLCALL SDL_GetJoystickInstanceProduct(SDL_JoystickID ins
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* isn't available this function returns 0.
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*
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* \param instance_id the joystick instance ID
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* \returns the product version of the selected joystick. If called on an
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* invalid index, this function returns zero
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* \returns the product version of the selected joystick. If called with an
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* invalid instance_id, this function returns 0.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickProductVersion
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* \sa SDL_GetJoysticks
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*/
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extern DECLSPEC Uint16 SDLCALL SDL_GetJoystickInstanceProductVersion(SDL_JoystickID instance_id);
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@@ -262,10 +283,14 @@ extern DECLSPEC Uint16 SDLCALL SDL_GetJoystickInstanceProductVersion(SDL_Joystic
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* This can be called before any joysticks are opened.
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*
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* \param instance_id the joystick instance ID
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* \returns the SDL_JoystickType of the selected joystick. If called on an
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* invalid index, this function returns `SDL_JOYSTICK_TYPE_UNKNOWN`
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* \returns the SDL_JoystickType of the selected joystick. If called with an
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* invalid instance_id, this function returns
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* `SDL_JOYSTICK_TYPE_UNKNOWN`.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickType
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* \sa SDL_GetJoysticks
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*/
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extern DECLSPEC SDL_JoystickType SDLCALL SDL_GetJoystickInstanceType(SDL_JoystickID instance_id);
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@@ -304,6 +329,9 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_GetJoystickFromInstanceID(SDL_Joystick
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* for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickPlayerIndex
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* \sa SDL_SetJoystickPlayerIndex
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*/
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extern DECLSPEC SDL_Joystick *SDLCALL SDL_GetJoystickFromPlayerIndex(int player_index);
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@@ -318,6 +346,9 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_GetJoystickFromPlayerIndex(int player_
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_AttachVirtualJoystickEx
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* \sa SDL_DetachVirtualJoystick
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*/
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extern DECLSPEC SDL_JoystickID SDLCALL SDL_AttachVirtualJoystick(SDL_JoystickType type,
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int naxes,
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@@ -371,6 +402,9 @@ typedef struct SDL_VirtualJoystickDesc
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_AttachVirtualJoystick
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* \sa SDL_DetachVirtualJoystick
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*/
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extern DECLSPEC SDL_JoystickID SDLCALL SDL_AttachVirtualJoystickEx(const SDL_VirtualJoystickDesc *desc);
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@@ -383,6 +417,9 @@ extern DECLSPEC SDL_JoystickID SDLCALL SDL_AttachVirtualJoystickEx(const SDL_Vir
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_AttachVirtualJoystick
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* \sa SDL_AttachVirtualJoystickEx
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*/
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extern DECLSPEC int SDLCALL SDL_DetachVirtualJoystick(SDL_JoystickID instance_id);
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@@ -460,6 +497,19 @@ extern DECLSPEC int SDLCALL SDL_SetJoystickVirtualHat(SDL_Joystick *joystick, in
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/**
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* Get the properties associated with a joystick.
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*
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* The following read-only properties are provided by SDL:
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*
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* - `SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN`: true if this joystick has an
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* LED that has adjustable brightness
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* - `SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN`: true if this joystick has an LED
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* that has adjustable color
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* - `SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN`: true if this joystick has a
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* player LED
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* - `SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN`: true if this joystick has
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* left/right rumble
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* - `SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN`: true if this joystick has
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* simple trigger rumble
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*
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* \param joystick the SDL_Joystick obtained from SDL_OpenJoystick()
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* \returns a valid property ID on success or 0 on failure; call
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* SDL_GetError() for more information.
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@@ -471,6 +521,12 @@ extern DECLSPEC int SDLCALL SDL_SetJoystickVirtualHat(SDL_Joystick *joystick, in
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*/
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extern DECLSPEC SDL_PropertiesID SDLCALL SDL_GetJoystickProperties(SDL_Joystick *joystick);
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#define SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN "SDL.joystick.cap.mono_led"
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#define SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN "SDL.joystick.cap.rgb_led"
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#define SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN "SDL.joystick.cap.player_led"
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#define SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN "SDL.joystick.cap.rumble"
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#define SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN "SDL.joystick.cap.trigger_rumble"
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/**
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* Get the implementation dependent name of a joystick.
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*
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@@ -481,7 +537,6 @@ extern DECLSPEC SDL_PropertiesID SDLCALL SDL_GetJoystickProperties(SDL_Joystick
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickInstanceName
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* \sa SDL_OpenJoystick
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*/
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extern DECLSPEC const char *SDLCALL SDL_GetJoystickName(SDL_Joystick *joystick);
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@@ -508,6 +563,8 @@ extern DECLSPEC const char *SDLCALL SDL_GetJoystickPath(SDL_Joystick *joystick);
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* \returns the player index, or -1 if it's not available.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_SetJoystickPlayerIndex
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*/
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extern DECLSPEC int SDLCALL SDL_GetJoystickPlayerIndex(SDL_Joystick *joystick);
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@@ -521,6 +578,8 @@ extern DECLSPEC int SDLCALL SDL_GetJoystickPlayerIndex(SDL_Joystick *joystick);
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickPlayerIndex
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*/
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extern DECLSPEC int SDLCALL SDL_SetJoystickPlayerIndex(SDL_Joystick *joystick, int player_index);
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@@ -550,6 +609,8 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_GetJoystickGUID(SDL_Joystick *joyst
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* \returns the USB vendor ID of the selected joystick, or 0 if unavailable.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickInstanceVendor
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*/
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extern DECLSPEC Uint16 SDLCALL SDL_GetJoystickVendor(SDL_Joystick *joystick);
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@@ -562,6 +623,8 @@ extern DECLSPEC Uint16 SDLCALL SDL_GetJoystickVendor(SDL_Joystick *joystick);
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* \returns the USB product ID of the selected joystick, or 0 if unavailable.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickInstanceProduct
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*/
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extern DECLSPEC Uint16 SDLCALL SDL_GetJoystickProduct(SDL_Joystick *joystick);
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@@ -574,6 +637,8 @@ extern DECLSPEC Uint16 SDLCALL SDL_GetJoystickProduct(SDL_Joystick *joystick);
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* \returns the product version of the selected joystick, or 0 if unavailable.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickInstanceProductVersion
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*/
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extern DECLSPEC Uint16 SDLCALL SDL_GetJoystickProductVersion(SDL_Joystick *joystick);
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@@ -610,6 +675,8 @@ extern DECLSPEC const char * SDLCALL SDL_GetJoystickSerial(SDL_Joystick *joystic
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* \returns the SDL_JoystickType of the selected joystick.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickInstanceType
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*/
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extern DECLSPEC SDL_JoystickType SDLCALL SDL_GetJoystickType(SDL_Joystick *joystick);
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@@ -675,9 +742,6 @@ extern DECLSPEC void SDLCALL SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint
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* call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CloseJoystick
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* \sa SDL_OpenJoystick
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_JoystickConnected(SDL_Joystick *joystick);
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@@ -689,8 +753,6 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickConnected(SDL_Joystick *joystick);
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* failure; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_OpenJoystick
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*/
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extern DECLSPEC SDL_JoystickID SDLCALL SDL_GetJoystickInstanceID(SDL_Joystick *joystick);
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@@ -709,10 +771,33 @@ extern DECLSPEC SDL_JoystickID SDLCALL SDL_GetJoystickInstanceID(SDL_Joystick *j
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickAxis
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* \sa SDL_OpenJoystick
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* \sa SDL_GetNumJoystickBalls
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* \sa SDL_GetNumJoystickButtons
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* \sa SDL_GetNumJoystickHats
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*/
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extern DECLSPEC int SDLCALL SDL_GetNumJoystickAxes(SDL_Joystick *joystick);
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/**
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* Get the number of trackballs on a joystick.
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*
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* Joystick trackballs have only relative motion events associated with them
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* and their state cannot be polled.
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*
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* Most joysticks do not have trackballs.
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*
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* \param joystick an SDL_Joystick structure containing joystick information
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* \returns the number of trackballs on success or a negative error code on
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* failure; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickBall
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* \sa SDL_GetNumJoystickAxes
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* \sa SDL_GetNumJoystickButtons
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* \sa SDL_GetNumJoystickHats
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*/
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extern DECLSPEC int SDLCALL SDL_GetNumJoystickBalls(SDL_Joystick *joystick);
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/**
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* Get the number of POV hats on a joystick.
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*
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@@ -723,7 +808,9 @@ extern DECLSPEC int SDLCALL SDL_GetNumJoystickAxes(SDL_Joystick *joystick);
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickHat
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* \sa SDL_OpenJoystick
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* \sa SDL_GetNumJoystickAxes
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* \sa SDL_GetNumJoystickBalls
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* \sa SDL_GetNumJoystickButtons
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*/
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extern DECLSPEC int SDLCALL SDL_GetNumJoystickHats(SDL_Joystick *joystick);
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@@ -737,7 +824,9 @@ extern DECLSPEC int SDLCALL SDL_GetNumJoystickHats(SDL_Joystick *joystick);
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* \since This function is available since SDL 3.0.0.
|
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*
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* \sa SDL_GetJoystickButton
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* \sa SDL_OpenJoystick
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* \sa SDL_GetNumJoystickAxes
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* \sa SDL_GetNumJoystickBalls
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* \sa SDL_GetNumJoystickHats
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*/
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extern DECLSPEC int SDLCALL SDL_GetNumJoystickButtons(SDL_Joystick *joystick);
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@@ -753,6 +842,7 @@ extern DECLSPEC int SDLCALL SDL_GetNumJoystickButtons(SDL_Joystick *joystick);
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* \since This function is available since SDL 3.0.0.
|
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*
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* \sa SDL_JoystickEventsEnabled
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* \sa SDL_UpdateJoysticks
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*/
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extern DECLSPEC void SDLCALL SDL_SetJoystickEventsEnabled(SDL_bool enabled);
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@@ -804,8 +894,7 @@ extern DECLSPEC void SDLCALL SDL_UpdateJoysticks(void);
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*
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* \sa SDL_GetNumJoystickAxes
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*/
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extern DECLSPEC Sint16 SDLCALL SDL_GetJoystickAxis(SDL_Joystick *joystick,
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int axis);
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extern DECLSPEC Sint16 SDLCALL SDL_GetJoystickAxis(SDL_Joystick *joystick, int axis);
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|
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/**
|
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* Get the initial state of an axis control on a joystick.
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@@ -821,8 +910,28 @@ extern DECLSPEC Sint16 SDLCALL SDL_GetJoystickAxis(SDL_Joystick *joystick,
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*
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* \since This function is available since SDL 3.0.0.
|
||||
*/
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extern DECLSPEC SDL_bool SDLCALL SDL_GetJoystickAxisInitialState(SDL_Joystick *joystick,
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int axis, Sint16 *state);
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extern DECLSPEC SDL_bool SDLCALL SDL_GetJoystickAxisInitialState(SDL_Joystick *joystick, int axis, Sint16 *state);
|
||||
|
||||
/**
|
||||
* Get the ball axis change since the last poll.
|
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*
|
||||
* Trackballs can only return relative motion since the last call to
|
||||
* SDL_GetJoystickBall(), these motion deltas are placed into `dx` and `dy`.
|
||||
*
|
||||
* Most joysticks do not have trackballs.
|
||||
*
|
||||
* \param joystick the SDL_Joystick to query
|
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* \param ball the ball index to query; ball indices start at index 0
|
||||
* \param dx stores the difference in the x axis position since the last poll
|
||||
* \param dy stores the difference in the y axis position since the last poll
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*
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||||
* \sa SDL_GetNumJoystickBalls
|
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*/
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extern DECLSPEC int SDLCALL SDL_GetJoystickBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
|
||||
|
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/**
|
||||
* \name Hat positions
|
||||
@@ -862,8 +971,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetJoystickAxisInitialState(SDL_Joystick *j
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*
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||||
* \sa SDL_GetNumJoystickHats
|
||||
*/
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||||
extern DECLSPEC Uint8 SDLCALL SDL_GetJoystickHat(SDL_Joystick *joystick,
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||||
int hat);
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||||
extern DECLSPEC Uint8 SDLCALL SDL_GetJoystickHat(SDL_Joystick *joystick, int hat);
|
||||
|
||||
/**
|
||||
* Get the current state of a button on a joystick.
|
||||
@@ -877,8 +985,7 @@ extern DECLSPEC Uint8 SDLCALL SDL_GetJoystickHat(SDL_Joystick *joystick,
|
||||
*
|
||||
* \sa SDL_GetNumJoystickButtons
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GetJoystickButton(SDL_Joystick *joystick,
|
||||
int button);
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GetJoystickButton(SDL_Joystick *joystick, int button);
|
||||
|
||||
/**
|
||||
* Start a rumble effect.
|
||||
@@ -886,6 +993,9 @@ extern DECLSPEC Uint8 SDLCALL SDL_GetJoystickButton(SDL_Joystick *joystick,
|
||||
* Each call to this function cancels any previous rumble effect, and calling
|
||||
* it with 0 intensity stops any rumbling.
|
||||
*
|
||||
* This function requires you to process SDL events or call
|
||||
* SDL_UpdateJoysticks() to update rumble state.
|
||||
*
|
||||
* \param joystick The joystick to vibrate
|
||||
* \param low_frequency_rumble The intensity of the low frequency (left)
|
||||
* rumble motor, from 0 to 0xFFFF
|
||||
@@ -895,8 +1005,6 @@ extern DECLSPEC Uint8 SDLCALL SDL_GetJoystickButton(SDL_Joystick *joystick,
|
||||
* \returns 0, or -1 if rumble isn't supported on this joystick
|
||||
*
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickHasRumble
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RumbleJoystick(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
|
||||
|
||||
@@ -911,6 +1019,9 @@ extern DECLSPEC int SDLCALL SDL_RumbleJoystick(SDL_Joystick *joystick, Uint16 lo
|
||||
* want the (more common) whole-controller rumble, use SDL_RumbleJoystick()
|
||||
* instead.
|
||||
*
|
||||
* This function requires you to process SDL events or call
|
||||
* SDL_UpdateJoysticks() to update rumble state.
|
||||
*
|
||||
* \param joystick The joystick to vibrate
|
||||
* \param left_rumble The intensity of the left trigger rumble motor, from 0
|
||||
* to 0xFFFF
|
||||
@@ -922,47 +1033,9 @@ extern DECLSPEC int SDLCALL SDL_RumbleJoystick(SDL_Joystick *joystick, Uint16 lo
|
||||
*
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickHasRumbleTriggers
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RumbleJoystickTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble, Uint32 duration_ms);
|
||||
|
||||
/**
|
||||
* Query whether a joystick has an LED.
|
||||
*
|
||||
* An example of a joystick LED is the light on the back of a PlayStation 4's
|
||||
* DualShock 4 controller.
|
||||
*
|
||||
* \param joystick The joystick to query
|
||||
* \returns SDL_TRUE if the joystick has a modifiable LED, SDL_FALSE
|
||||
* otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick *joystick);
|
||||
|
||||
/**
|
||||
* Query whether a joystick has rumble support.
|
||||
*
|
||||
* \param joystick The joystick to query
|
||||
* \returns SDL_TRUE if the joystick has rumble, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*
|
||||
* \sa SDL_RumbleJoystick
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasRumble(SDL_Joystick *joystick);
|
||||
|
||||
/**
|
||||
* Query whether a joystick has rumble support on triggers.
|
||||
*
|
||||
* \param joystick The joystick to query
|
||||
* \returns SDL_TRUE if the joystick has trigger rumble, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*
|
||||
* \sa SDL_RumbleJoystickTriggers
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasRumbleTriggers(SDL_Joystick *joystick);
|
||||
extern DECLSPEC int SDLCALL SDL_RumbleJoystickTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble, Uint32 duration_ms);
|
||||
|
||||
/**
|
||||
* Update a joystick's LED color.
|
||||
@@ -970,6 +1043,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasRumbleTriggers(SDL_Joystick *joy
|
||||
* An example of a joystick LED is the light on the back of a PlayStation 4's
|
||||
* DualShock 4 controller.
|
||||
*
|
||||
* For joysticks with a single color LED, the maximum of the RGB values will
|
||||
* be used as the LED brightness.
|
||||
*
|
||||
* \param joystick The joystick to update
|
||||
* \param red The intensity of the red LED
|
||||
* \param green The intensity of the green LED
|
||||
|
||||
Reference in New Issue
Block a user