sdl (master post 3.1 preview) Merge commit 'e4f454091a943345938608570b104400f62fd625'

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2024-03-28 16:27:42 +01:00
862 changed files with 204894 additions and 45662 deletions

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@@ -301,7 +301,7 @@ Your game probably has data files. Here's how to access them.
Filesystem access works like a Unix filesystem; you have a single directory
tree, possibly interpolated from several mounted locations, no drive letters,
'/' for a path separator. You can access them with standard file APIs like
open() or fopen() or SDL_RWops. You can read or write from the filesystem.
open() or fopen() or SDL_IOStream. You can read or write from the filesystem.
By default, you probably have a "MEMFS" filesystem (all files are stored in
memory, but access to them is immediate and doesn't need to block). There are