Merge commit '67653bbe50841153bfeaebcc5792bd8464da9880' as 'external/libwebp/libwebp'
This commit is contained in:
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external/libwebp/libwebp/doc/webp-container-spec.txt
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Although you may be viewing an alternate representation, this document
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See the accompanying specs_generation.md. External link targets are referenced
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at the end of this file.
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-->
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WebP Container Specification
|
||||
============================
|
||||
|
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* TOC placeholder
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{:toc}
|
||||
|
||||
|
||||
Introduction
|
||||
------------
|
||||
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||||
WebP is an image format that uses either (i) the VP8 key frame encoding to
|
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compress image data in a lossy way or (ii) the WebP lossless encoding. These
|
||||
encoding schemes should make it more efficient than older formats, such as JPEG,
|
||||
GIF, and PNG. It is optimized for fast image transfer over the network (for
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example, for websites). The WebP format has feature parity (color profile,
|
||||
metadata, animation, etc.) with other formats as well. This document describes
|
||||
the structure of a WebP file.
|
||||
|
||||
The WebP container (that is, the RIFF container for WebP) allows feature support
|
||||
over and above the basic use case of WebP (that is, a file containing a single
|
||||
image encoded as a VP8 key frame). The WebP container provides additional
|
||||
support for the following:
|
||||
|
||||
* Lossless Compression: An image can be losslessly compressed, using the
|
||||
WebP Lossless Format.
|
||||
|
||||
* Metadata: An image may have metadata stored in Exchangeable Image File
|
||||
Format (Exif) or Extensible Metadata Platform (XMP) format.
|
||||
|
||||
* Transparency: An image may have transparency, that is, an alpha channel.
|
||||
|
||||
* Color Profile: An image may have an embedded ICC profile as described
|
||||
by the [International Color Consortium][iccspec].
|
||||
|
||||
* Animation: An image may have multiple frames with pauses between them,
|
||||
making it an animation.
|
||||
|
||||
Terminology & Basics
|
||||
--------------------
|
||||
|
||||
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD",
|
||||
"SHOULD NOT", "RECOMMENDED", "NOT RECOMMENDED", "MAY", and "OPTIONAL" in this
|
||||
document are to be interpreted as described in BCP 14 [RFC 2119][] [RFC 8174][]
|
||||
when, and only when, they appear in all capitals, as shown here.
|
||||
|
||||
A WebP file contains either a still image (that is, an encoded matrix of pixels)
|
||||
or an [animation](#animation). Optionally, it can also contain transparency
|
||||
information, a color profile and metadata. We refer to the matrix of pixels as
|
||||
the _canvas_ of the image.
|
||||
|
||||
Bit numbering in chunk diagrams starts at `0` for the most significant bit
|
||||
('MSB 0'), as described in [RFC 1166][].
|
||||
|
||||
Below are additional terms used throughout this document:
|
||||
|
||||
_Reader/Writer_
|
||||
|
||||
: Code that reads WebP files is referred to as a _reader_, while code that
|
||||
writes them is referred to as a _writer_.
|
||||
|
||||
_uint16_
|
||||
|
||||
: A 16-bit, little-endian, unsigned integer.
|
||||
|
||||
_uint24_
|
||||
|
||||
: A 24-bit, little-endian, unsigned integer.
|
||||
|
||||
_uint32_
|
||||
|
||||
: A 32-bit, little-endian, unsigned integer.
|
||||
|
||||
_FourCC_
|
||||
|
||||
: A four-character code (FourCC) is a _uint32_ created by concatenating four
|
||||
ASCII characters in little-endian order. This means 'aaaa' (0x61616161) and
|
||||
'AAAA' (0x41414141) are treated as different _FourCCs_.
|
||||
|
||||
_1-based_
|
||||
|
||||
: An unsigned integer field storing values offset by `-1`, for example, such a
|
||||
field would store value _25_ as _24_.
|
||||
|
||||
_ChunkHeader('ABCD')_
|
||||
|
||||
: Used to describe the _FourCC_ and _Chunk Size_ header of individual chunks,
|
||||
where 'ABCD' is the FourCC for the chunk. This element's size is 8 bytes.
|
||||
|
||||
|
||||
RIFF File Format
|
||||
----------------
|
||||
|
||||
The WebP file format is based on the RIFF (Resource Interchange File Format)
|
||||
document format.
|
||||
|
||||
The basic element of a RIFF file is a _chunk_. It consists of:
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Chunk FourCC |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Chunk Size |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
: Chunk Payload :
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
Chunk FourCC: 32 bits
|
||||
|
||||
: ASCII four-character code used for chunk identification.
|
||||
|
||||
Chunk Size: 32 bits (_uint32_)
|
||||
|
||||
: The size of the chunk in bytes, not including this field, the chunk
|
||||
identifier, or padding.
|
||||
|
||||
Chunk Payload: _Chunk Size_ bytes
|
||||
|
||||
: The data payload. If _Chunk Size_ is odd, a single padding byte -- which MUST
|
||||
be `0` to conform with RIFF -- is added.
|
||||
|
||||
**Note:** RIFF has a convention that all-uppercase chunk FourCCs are standard
|
||||
chunks that apply to any RIFF file format, while FourCCs specific to a file
|
||||
format are all lowercase. WebP does not follow this convention.
|
||||
|
||||
|
||||
WebP File Header
|
||||
----------------
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| 'R' | 'I' | 'F' | 'F' |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| File Size |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| 'W' | 'E' | 'B' | 'P' |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
'RIFF': 32 bits
|
||||
|
||||
: The ASCII characters 'R', 'I', 'F', 'F'.
|
||||
|
||||
File Size: 32 bits (_uint32_)
|
||||
|
||||
: The size of the file in bytes, starting at offset 8. The maximum value of
|
||||
this field is 2^32 minus 10 bytes and thus the size of the whole file is at
|
||||
most 4 GiB minus 2 bytes.
|
||||
|
||||
'WEBP': 32 bits
|
||||
|
||||
: The ASCII characters 'W', 'E', 'B', 'P'.
|
||||
|
||||
A WebP file MUST begin with a RIFF header with the FourCC 'WEBP'. The file size
|
||||
in the header is the total size of the chunks that follow plus `4` bytes for
|
||||
the 'WEBP' FourCC. The file SHOULD NOT contain any data after the data
|
||||
specified by _File Size_. Readers MAY parse such files, ignoring the trailing
|
||||
data. As the size of any chunk is even, the size given by the RIFF header is
|
||||
also even. The contents of individual chunks are described in the following
|
||||
sections.
|
||||
|
||||
|
||||
Simple File Format (Lossy)
|
||||
--------------------------
|
||||
|
||||
This layout SHOULD be used if the image requires _lossy_ encoding and does not
|
||||
require transparency or other advanced features provided by the extended format.
|
||||
Files with this layout are smaller and supported by older software.
|
||||
|
||||
Simple WebP (lossy) file format:
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| |
|
||||
| WebP file header (12 bytes) |
|
||||
| |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
: 'VP8 ' Chunk :
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
'VP8 ' Chunk:
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('VP8 ') |
|
||||
| |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
: VP8 data :
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
VP8 data: _Chunk Size_ bytes
|
||||
|
||||
: VP8 bitstream data.
|
||||
|
||||
Note that the fourth character in the 'VP8 ' FourCC is an ASCII space (0x20).
|
||||
|
||||
The VP8 bitstream format specification is described in [VP8 Data Format and
|
||||
Decoding Guide][rfc 6386]. Note that the VP8 frame header contains the VP8 frame
|
||||
width and height. That is assumed to be the width and height of the canvas.
|
||||
|
||||
The VP8 specification describes how to decode the image into Y'CbCr format. To
|
||||
convert to RGB, [Recommendation BT.601][rec601] SHOULD be used. Applications MAY
|
||||
use another conversion method, but visual results may differ among decoders.
|
||||
|
||||
|
||||
Simple File Format (Lossless)
|
||||
-----------------------------
|
||||
|
||||
**Note:** Older readers may not support files using the lossless format.
|
||||
|
||||
This layout SHOULD be used if the image requires _lossless_ encoding (with an
|
||||
optional transparency channel) and does not require advanced features provided
|
||||
by the extended format.
|
||||
|
||||
Simple WebP (lossless) file format:
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| |
|
||||
| WebP file header (12 bytes) |
|
||||
| |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
: 'VP8L' Chunk :
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
'VP8L' Chunk:
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('VP8L') |
|
||||
| |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
: VP8L data :
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
VP8L data: _Chunk Size_ bytes
|
||||
|
||||
: VP8L bitstream data.
|
||||
|
||||
The current specification of the VP8L bitstream can be found at
|
||||
[WebP Lossless Bitstream Format][webpllspec]. Note that the VP8L header
|
||||
contains the VP8L image width and height. That is assumed to be the width
|
||||
and height of the canvas.
|
||||
|
||||
|
||||
Extended File Format
|
||||
--------------------
|
||||
|
||||
**Note:** Older readers may not support files using the extended format.
|
||||
|
||||
An extended format file consists of:
|
||||
|
||||
* A 'VP8X' Chunk with information about features used in the file.
|
||||
|
||||
* An optional 'ICCP' Chunk with a color profile.
|
||||
|
||||
* An optional 'ANIM' Chunk with animation control data.
|
||||
|
||||
* Image data.
|
||||
|
||||
* An optional 'EXIF' Chunk with Exif metadata.
|
||||
|
||||
* An optional 'XMP ' Chunk with XMP metadata.
|
||||
|
||||
* An optional list of [unknown chunks](#unknown-chunks).
|
||||
|
||||
For a _still image_, the _image data_ consists of a single frame, which is made
|
||||
up of:
|
||||
|
||||
* An optional [alpha subchunk](#alpha).
|
||||
|
||||
* A [bitstream subchunk](#bitstream-vp8vp8l).
|
||||
|
||||
For an _animated image_, the _image data_ consists of multiple frames. More
|
||||
details about frames can be found in the [Animation](#animation) section.
|
||||
|
||||
All chunks SHOULD be placed in the same order as listed above. If a chunk
|
||||
appears in the wrong place, the file is invalid, but readers MAY parse the
|
||||
file, ignoring the chunks that are out of order.
|
||||
|
||||
**Rationale:** Setting the order of chunks should allow quicker file
|
||||
parsing. For example, if an 'ALPH' Chunk does not appear in its required
|
||||
position, a decoder can choose to stop searching for it. The rule of
|
||||
ignoring late chunks should make programs that need to do a full search
|
||||
give the same results as the ones stopping early.
|
||||
|
||||
Extended WebP file header:
|
||||
{:#extended_header}
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| |
|
||||
| WebP file header (12 bytes) |
|
||||
| |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('VP8X') |
|
||||
| |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|Rsv|I|L|E|X|A|R| Reserved |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Canvas Width Minus One | ...
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
... Canvas Height Minus One |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
Reserved (Rsv): 2 bits
|
||||
|
||||
: MUST be `0`. Readers MUST ignore this field.
|
||||
|
||||
ICC profile (I): 1 bit
|
||||
|
||||
: Set if the file contains an 'ICCP' Chunk.
|
||||
|
||||
Alpha (L): 1 bit
|
||||
|
||||
: Set if any of the frames of the image contain transparency information
|
||||
("alpha").
|
||||
|
||||
Exif metadata (E): 1 bit
|
||||
|
||||
: Set if the file contains Exif metadata.
|
||||
|
||||
XMP metadata (X): 1 bit
|
||||
|
||||
: Set if the file contains XMP metadata.
|
||||
|
||||
Animation (A): 1 bit
|
||||
|
||||
: Set if this is an animated image. Data in 'ANIM' and 'ANMF' Chunks should be
|
||||
used to control the animation.
|
||||
|
||||
Reserved (R): 1 bit
|
||||
|
||||
: MUST be `0`. Readers MUST ignore this field.
|
||||
|
||||
Reserved: 24 bits
|
||||
|
||||
: MUST be `0`. Readers MUST ignore this field.
|
||||
|
||||
Canvas Width Minus One: 24 bits
|
||||
|
||||
: _1-based_ width of the canvas in pixels.
|
||||
The actual canvas width is `1 + Canvas Width Minus One`.
|
||||
|
||||
Canvas Height Minus One: 24 bits
|
||||
|
||||
: _1-based_ height of the canvas in pixels.
|
||||
The actual canvas height is `1 + Canvas Height Minus One`.
|
||||
|
||||
The product of _Canvas Width_ and _Canvas Height_ MUST be at most `2^32 - 1`.
|
||||
|
||||
Future specifications may add more fields. Unknown fields MUST be ignored.
|
||||
|
||||
### Chunks
|
||||
|
||||
#### Animation
|
||||
|
||||
An animation is controlled by 'ANIM' and 'ANMF' Chunks.
|
||||
|
||||
'ANIM' Chunk:
|
||||
{:#anim_chunk}
|
||||
|
||||
For an animated image, this chunk contains the _global parameters_ of the
|
||||
animation.
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('ANIM') |
|
||||
| |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Background Color |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Loop Count |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
Background Color: 32 bits (_uint32_)
|
||||
|
||||
: The default background color of the canvas in \[Blue, Green, Red, Alpha\]
|
||||
byte order. This color MAY be used to fill the unused space on the canvas
|
||||
around the frames, as well as the transparent pixels of the first frame.
|
||||
The background color is also used when the Disposal method is `1`.
|
||||
|
||||
**Note**:
|
||||
|
||||
* The background color MAY contain a non-opaque alpha value, even if the
|
||||
_Alpha_ flag in the ['VP8X' Chunk](#extended_header) is unset.
|
||||
|
||||
* Viewer applications SHOULD treat the background color value as a hint and
|
||||
are not required to use it.
|
||||
|
||||
* The canvas is cleared at the start of each loop. The background color MAY be
|
||||
used to achieve this.
|
||||
|
||||
Loop Count: 16 bits (_uint16_)
|
||||
|
||||
: The number of times to loop the animation. If it is `0`, this means
|
||||
infinitely.
|
||||
|
||||
This chunk MUST appear if the _Animation_ flag in the 'VP8X' Chunk is set.
|
||||
If the _Animation_ flag is not set and this chunk is present, it MUST be
|
||||
ignored.
|
||||
|
||||
'ANMF' Chunk:
|
||||
|
||||
For animated images, this chunk contains information about a _single_ frame.
|
||||
If the _Animation flag_ is not set, then this chunk SHOULD NOT be present.
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('ANMF') |
|
||||
| |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Frame X | ...
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
... Frame Y | Frame Width Minus One ...
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
... | Frame Height Minus One |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Frame Duration | Reserved |B|D|
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
: Frame Data :
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
Frame X: 24 bits (_uint24_)
|
||||
|
||||
: The X coordinate of the upper left corner of the frame is `Frame X * 2`.
|
||||
|
||||
Frame Y: 24 bits (_uint24_)
|
||||
|
||||
: The Y coordinate of the upper left corner of the frame is `Frame Y * 2`.
|
||||
|
||||
Frame Width Minus One: 24 bits (_uint24_)
|
||||
|
||||
: The _1-based_ width of the frame.
|
||||
The frame width is `1 + Frame Width Minus One`.
|
||||
|
||||
Frame Height Minus One: 24 bits (_uint24_)
|
||||
|
||||
: The _1-based_ height of the frame.
|
||||
The frame height is `1 + Frame Height Minus One`.
|
||||
|
||||
Frame Duration: 24 bits (_uint24_)
|
||||
|
||||
: The time to wait before displaying the next frame, in 1-millisecond units.
|
||||
Note that the interpretation of the Frame Duration of 0 (and often <= 10) is
|
||||
defined by the implementation. Many tools and browsers assign a minimum
|
||||
duration similar to GIF.
|
||||
|
||||
Reserved: 6 bits
|
||||
|
||||
: MUST be `0`. Readers MUST ignore this field.
|
||||
|
||||
Blending method (B): 1 bit
|
||||
|
||||
: Indicates how transparent pixels of _the current frame_ are to be blended
|
||||
with corresponding pixels of the previous canvas:
|
||||
|
||||
* `0`: Use alpha-blending. After disposing of the previous frame, render the
|
||||
current frame on the canvas using [alpha-blending](#alpha-blending). If
|
||||
the current frame does not have an alpha channel, assume the alpha value
|
||||
is 255, effectively replacing the rectangle.
|
||||
|
||||
* `1`: Do not blend. After disposing of the previous frame, render the
|
||||
current frame on the canvas by overwriting the rectangle covered by the
|
||||
current frame.
|
||||
|
||||
Disposal method (D): 1 bit
|
||||
|
||||
: Indicates how _the current frame_ is to be treated after it has been
|
||||
displayed (before rendering the next frame) on the canvas:
|
||||
|
||||
* `0`: Do not dispose. Leave the canvas as is.
|
||||
|
||||
* `1`: Dispose to the background color. Fill the _rectangle_ on the canvas
|
||||
covered by the _current frame_ with the background color specified in the
|
||||
['ANIM' Chunk](#anim_chunk).
|
||||
|
||||
**Notes**:
|
||||
|
||||
* The frame disposal only applies to the _frame rectangle_, that is, the
|
||||
rectangle defined by _Frame X_, _Frame Y_, _frame width_, and _frame
|
||||
height_. It may or may not cover the whole canvas.
|
||||
|
||||
{:#alpha-blending}
|
||||
* Alpha-blending:
|
||||
|
||||
Given that each of the R, G, B, and A channels is 8 bits, and the RGB
|
||||
channels are _not premultiplied_ by alpha, the formula for blending
|
||||
'dst' onto 'src' is:
|
||||
|
||||
~~~~~
|
||||
blend.A = src.A + dst.A * (1 - src.A / 255)
|
||||
if blend.A = 0 then
|
||||
blend.RGB = 0
|
||||
else
|
||||
blend.RGB =
|
||||
(src.RGB * src.A +
|
||||
dst.RGB * dst.A * (1 - src.A / 255)) / blend.A
|
||||
~~~~~
|
||||
|
||||
* Alpha-blending SHOULD be done in linear color space, by taking into account
|
||||
the [color profile](#color-profile) of the image. If the color profile is
|
||||
not present, standard RGB (sRGB) is to be assumed. (Note that sRGB also
|
||||
needs to be linearized due to a gamma of ~2.2.)
|
||||
|
||||
Frame Data: _Chunk Size_ - `16` bytes
|
||||
|
||||
: Consists of:
|
||||
|
||||
* An optional [alpha subchunk](#alpha) for the frame.
|
||||
|
||||
* A [bitstream subchunk](#bitstream-vp8vp8l) for the frame.
|
||||
|
||||
* An optional list of [unknown chunks](#unknown-chunks).
|
||||
|
||||
**Note**: The 'ANMF' payload, _Frame Data_ above, consists of individual
|
||||
_padded_ chunks, as described by the [RIFF file format](#riff-file-format).
|
||||
|
||||
#### Alpha
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('ALPH') |
|
||||
| |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|Rsv| P | F | C | Alpha Bitstream... |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
Reserved (Rsv): 2 bits
|
||||
|
||||
: MUST be `0`. Readers MUST ignore this field.
|
||||
|
||||
Preprocessing (P): 2 bits
|
||||
|
||||
: These _informative_ bits are used to signal the preprocessing that has
|
||||
been performed during compression. The decoder can use this information to
|
||||
for example, dither the values or smooth the gradients prior to display.
|
||||
|
||||
* `0`: No preprocessing.
|
||||
* `1`: Level reduction.
|
||||
|
||||
Decoders are not required to use this information in any specified way.
|
||||
|
||||
Filtering method (F): 2 bits
|
||||
|
||||
: The filtering methods used are described as follows:
|
||||
|
||||
* `0`: None.
|
||||
* `1`: Horizontal filter.
|
||||
* `2`: Vertical filter.
|
||||
* `3`: Gradient filter.
|
||||
|
||||
For each pixel, filtering is performed using the following calculations.
|
||||
Assume the alpha values surrounding the current `X` position are labeled as:
|
||||
|
||||
C | B |
|
||||
---+---+
|
||||
A | X |
|
||||
|
||||
We seek to compute the alpha value at position `X`. First, a prediction is
|
||||
made depending on the filtering method:
|
||||
|
||||
* Method `0`: predictor = 0
|
||||
* Method `1`: predictor = A
|
||||
* Method `2`: predictor = B
|
||||
* Method `3`: predictor = clip(A + B - C)
|
||||
|
||||
where `clip(v)` is equal to:
|
||||
|
||||
* 0 if v < 0,
|
||||
* 255 if v > 255, or
|
||||
* v otherwise
|
||||
|
||||
The final value is derived by adding the decompressed value `X` to the
|
||||
predictor and using modulo-256 arithmetic to wrap the \[256..511\] range
|
||||
into the \[0..255\] one:
|
||||
|
||||
`alpha = (predictor + X) % 256`
|
||||
|
||||
There are special cases for the left-most and top-most pixel positions. For
|
||||
example, the top-left value at location (0, 0) uses 0 as the predictor value.
|
||||
Otherwise:
|
||||
|
||||
* For horizontal or gradient filtering methods, the left-most pixels at
|
||||
location (0, y) are predicted using the location (0, y-1) just above.
|
||||
* For vertical or gradient filtering methods, the top-most pixels at
|
||||
location (x, 0) are predicted using the location (x-1, 0) on the left.
|
||||
|
||||
Compression method (C): 2 bits
|
||||
|
||||
: The compression method used:
|
||||
|
||||
* `0`: No compression.
|
||||
* `1`: Compressed using the WebP lossless format.
|
||||
|
||||
Alpha bitstream: _Chunk Size_ - `1` bytes
|
||||
|
||||
: Encoded alpha bitstream.
|
||||
|
||||
This optional chunk contains encoded alpha data for this frame. A frame
|
||||
containing a 'VP8L' Chunk SHOULD NOT contain this chunk.
|
||||
|
||||
**Rationale**: The transparency information is already part of the 'VP8L'
|
||||
Chunk.
|
||||
|
||||
The alpha channel data is stored as uncompressed raw data (when the
|
||||
compression method is '0') or compressed using the lossless format
|
||||
(when the compression method is '1').
|
||||
|
||||
* Raw data: This consists of a byte sequence of length = width * height,
|
||||
containing all the 8-bit transparency values in scan order.
|
||||
|
||||
* Lossless format compression: The byte sequence is a compressed
|
||||
image-stream (as described in ["WebP Lossless Bitstream Format"]
|
||||
[webpllspec]) of implicit dimensions width x height. That is, this
|
||||
image-stream does NOT contain any headers describing the image dimensions.
|
||||
|
||||
**Rationale**: The dimensions are already known from other sources,
|
||||
so storing them again would be redundant and prone to error.
|
||||
|
||||
Once the image-stream is decoded into Alpha, Red, Green, Blue (ARGB) color
|
||||
values, following the process described in the lossless format
|
||||
specification, the transparency information must be extracted from the
|
||||
*green* channel of the ARGB quadruplet.
|
||||
|
||||
**Rationale**: The green channel is allowed extra transformation
|
||||
steps in the specification -- unlike the other channels -- that can
|
||||
improve compression.
|
||||
|
||||
#### Bitstream (VP8/VP8L)
|
||||
|
||||
This chunk contains compressed bitstream data for a single frame.
|
||||
|
||||
A bitstream chunk may be either (i) a 'VP8 ' Chunk, using 'VP8 ' (note the
|
||||
significant fourth-character space) as its FourCC, _or_ (ii) a 'VP8L' Chunk,
|
||||
using 'VP8L' as its FourCC.
|
||||
|
||||
The formats of 'VP8 ' and 'VP8L' Chunks are as described in sections
|
||||
[Simple File Format (Lossy)](#simple-file-format-lossy)
|
||||
and [Simple File Format (Lossless)](#simple-file-format-lossless), respectively.
|
||||
|
||||
#### Color Profile
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('ICCP') |
|
||||
| |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
: Color Profile :
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
Color Profile: _Chunk Size_ bytes
|
||||
|
||||
: ICC profile.
|
||||
|
||||
This chunk MUST appear before the image data.
|
||||
|
||||
There SHOULD be at most one such chunk. If there are more such chunks, readers
|
||||
MAY ignore all except the first one.
|
||||
See the [ICC Specification][iccspec] for details.
|
||||
|
||||
If this chunk is not present, sRGB SHOULD be assumed.
|
||||
|
||||
#### Metadata
|
||||
|
||||
Metadata can be stored in 'EXIF' or 'XMP ' Chunks.
|
||||
|
||||
There SHOULD be at most one chunk of each type ('EXIF' and 'XMP '). If there
|
||||
are more such chunks, readers MAY ignore all except the first one.
|
||||
|
||||
The chunks are defined as follows:
|
||||
|
||||
'EXIF' Chunk:
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('EXIF') |
|
||||
| |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
: Exif Metadata :
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
Exif Metadata: _Chunk Size_ bytes
|
||||
|
||||
: Image metadata in Exif format.
|
||||
|
||||
'XMP ' Chunk:
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('XMP ') |
|
||||
| |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
: XMP Metadata :
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
XMP Metadata: _Chunk Size_ bytes
|
||||
|
||||
: Image metadata in XMP format.
|
||||
|
||||
Note that the fourth character in the 'XMP ' FourCC is an ASCII space (0x20).
|
||||
|
||||
Additional guidance about handling metadata can be found in the
|
||||
Metadata Working Group's ["Guidelines for Handling Metadata"][metadata].
|
||||
|
||||
#### Unknown Chunks
|
||||
|
||||
A RIFF chunk (described in the [RIFF File Format](#riff-file-format) section)
|
||||
whose FourCC is different from any of the chunks described in this document, is
|
||||
considered an _unknown chunk_.
|
||||
|
||||
**Rationale**: Allowing unknown chunks gives a provision for future extension
|
||||
of the format and also allows storage of any application-specific data.
|
||||
|
||||
A file MAY contain unknown chunks:
|
||||
|
||||
* at the end of the file, as described in [Extended WebP file
|
||||
header](#extended_header) section, or
|
||||
* at the end of 'ANMF' Chunks, as described in the
|
||||
[Animation](#animation) section.
|
||||
|
||||
Readers SHOULD ignore these chunks. Writers SHOULD preserve them in their
|
||||
original order (unless they specifically intend to modify these chunks).
|
||||
|
||||
### Canvas Assembly from Frames
|
||||
|
||||
Here we provide an overview of how a reader MUST assemble a canvas in the case
|
||||
of an animated image.
|
||||
|
||||
The process begins with creating a canvas using the dimensions given in the
|
||||
'VP8X' Chunk, `Canvas Width Minus One + 1` pixels wide by `Canvas Height Minus
|
||||
One + 1` pixels high. The `Loop Count` field from the 'ANIM' Chunk controls how
|
||||
many times the animation process is repeated. This is `Loop Count - 1` for
|
||||
nonzero `Loop Count` values or infinite if the `Loop Count` is zero.
|
||||
|
||||
At the beginning of each loop iteration, the canvas is filled using the
|
||||
background color from the 'ANIM' Chunk or an application-defined color.
|
||||
|
||||
'ANMF' Chunks contain individual frames given in display order. Before rendering
|
||||
each frame, the previous frame's `Disposal method` is applied.
|
||||
|
||||
The rendering of the decoded frame begins at the Cartesian coordinates (`2 *
|
||||
Frame X`, `2 * Frame Y`), using the top-left corner of the canvas as the origin.
|
||||
`Frame Width Minus One + 1` pixels wide by `Frame Height Minus One + 1` pixels
|
||||
high are rendered onto the canvas using the `Blending method`.
|
||||
|
||||
The canvas is displayed for `Frame Duration` milliseconds. This continues until
|
||||
all frames given by 'ANMF' Chunks have been displayed. A new loop iteration is
|
||||
then begun, or the canvas is left in its final state if all iterations have been
|
||||
completed.
|
||||
|
||||
The following pseudocode illustrates the rendering process. The notation
|
||||
_VP8X.field_ means the field in the 'VP8X' Chunk with the same description.
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
assert VP8X.flags.hasAnimation
|
||||
canvas ← new image of size VP8X.canvasWidth x VP8X.canvasHeight with
|
||||
background color ANIM.background_color.
|
||||
loop_count ← ANIM.loopCount
|
||||
dispose_method ← Dispose to background color
|
||||
if loop_count == 0:
|
||||
loop_count = ∞
|
||||
frame_params ← nil
|
||||
assert next chunk in image_data is ANMF
|
||||
for loop = 0..loop_count - 1
|
||||
clear canvas to ANIM.background_color or application-defined color
|
||||
until eof or non-ANMF chunk
|
||||
frame_params.frameX = Frame X
|
||||
frame_params.frameY = Frame Y
|
||||
frame_params.frameWidth = Frame Width Minus One + 1
|
||||
frame_params.frameHeight = Frame Height Minus One + 1
|
||||
frame_params.frameDuration = Frame Duration
|
||||
frame_right = frame_params.frameX + frame_params.frameWidth
|
||||
frame_bottom = frame_params.frameY + frame_params.frameHeight
|
||||
assert VP8X.canvasWidth >= frame_right
|
||||
assert VP8X.canvasHeight >= frame_bottom
|
||||
for subchunk in 'Frame Data':
|
||||
if subchunk.tag == "ALPH":
|
||||
assert alpha subchunks not found in 'Frame Data' earlier
|
||||
frame_params.alpha = alpha_data
|
||||
else if subchunk.tag == "VP8 " OR subchunk.tag == "VP8L":
|
||||
assert bitstream subchunks not found in 'Frame Data' earlier
|
||||
frame_params.bitstream = bitstream_data
|
||||
render frame with frame_params.alpha and frame_params.bitstream
|
||||
on canvas with top-left corner at (frame_params.frameX,
|
||||
frame_params.frameY), using Blending method
|
||||
frame_params.blendingMethod.
|
||||
canvas contains the decoded image.
|
||||
Show the contents of the canvas for
|
||||
frame_params.frameDuration * 1 ms.
|
||||
dispose_method = frame_params.disposeMethod
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
Example File Layouts
|
||||
--------------------
|
||||
|
||||
A lossy-encoded image with alpha may look as follows:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
RIFF/WEBP
|
||||
+- VP8X (descriptions of features used)
|
||||
+- ALPH (alpha bitstream)
|
||||
+- VP8 (bitstream)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
A lossless-encoded image may look as follows:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
RIFF/WEBP
|
||||
+- VP8X (descriptions of features used)
|
||||
+- XYZW (unknown chunk)
|
||||
+- VP8L (lossless bitstream)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
A lossless image with an ICC profile and XMP metadata may
|
||||
look as follows:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
RIFF/WEBP
|
||||
+- VP8X (descriptions of features used)
|
||||
+- ICCP (color profile)
|
||||
+- VP8L (lossless bitstream)
|
||||
+- XMP (metadata)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
An animated image with Exif metadata may look as follows:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
RIFF/WEBP
|
||||
+- VP8X (descriptions of features used)
|
||||
+- ANIM (global animation parameters)
|
||||
+- ANMF (frame1 parameters + data)
|
||||
+- ANMF (frame2 parameters + data)
|
||||
+- ANMF (frame3 parameters + data)
|
||||
+- ANMF (frame4 parameters + data)
|
||||
+- EXIF (metadata)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
[webpllspec]: https://chromium.googlesource.com/webm/libwebp/+/HEAD/doc/webp-lossless-bitstream-spec.txt
|
||||
[iccspec]: https://www.color.org/icc_specs2.xalter
|
||||
[metadata]: https://web.archive.org/web/20180919181934/http://www.metadataworkinggroup.org/pdf/mwg_guidance.pdf
|
||||
[rec601]: https://www.itu.int/rec/R-REC-BT.601
|
||||
[rfc 1166]: https://datatracker.ietf.org/doc/html/rfc1166
|
||||
[rfc 2119]: https://datatracker.ietf.org/doc/html/rfc2119
|
||||
[rfc 6386]: https://datatracker.ietf.org/doc/html/rfc6386
|
||||
[rfc 8174]: https://datatracker.ietf.org/doc/html/rfc8174
|
||||
Reference in New Issue
Block a user