Merge commit 'dec0d4ec4153bf9fc2b78ae6c2df45b6ea8dde7a' as 'external/sdl/SDL'
This commit is contained in:
166
external/sdl/SDL/src/events/SDL_mouse_c.h
vendored
Normal file
166
external/sdl/SDL/src/events/SDL_mouse_c.h
vendored
Normal file
@@ -0,0 +1,166 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifndef SDL_mouse_c_h_
|
||||
#define SDL_mouse_c_h_
|
||||
|
||||
struct SDL_Cursor
|
||||
{
|
||||
struct SDL_Cursor *next;
|
||||
void *driverdata;
|
||||
};
|
||||
|
||||
typedef struct
|
||||
{
|
||||
SDL_MouseID mouseID;
|
||||
Uint32 buttonstate;
|
||||
} SDL_MouseInputSource;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
float last_x, last_y;
|
||||
Uint64 last_timestamp;
|
||||
Uint8 click_count;
|
||||
} SDL_MouseClickState;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
/* Create a cursor from a surface */
|
||||
SDL_Cursor *(*CreateCursor)(SDL_Surface *surface, int hot_x, int hot_y);
|
||||
|
||||
/* Create a system cursor */
|
||||
SDL_Cursor *(*CreateSystemCursor)(SDL_SystemCursor id);
|
||||
|
||||
/* Show the specified cursor, or hide if cursor is NULL */
|
||||
int (*ShowCursor)(SDL_Cursor *cursor);
|
||||
|
||||
/* This is called when a mouse motion event occurs */
|
||||
int (*MoveCursor)(SDL_Cursor *cursor);
|
||||
|
||||
/* Free a window manager cursor */
|
||||
void (*FreeCursor)(SDL_Cursor *cursor);
|
||||
|
||||
/* Warp the mouse to (x,y) within a window */
|
||||
int (*WarpMouse)(SDL_Window *window, float x, float y);
|
||||
|
||||
/* Warp the mouse to (x,y) in screen space */
|
||||
int (*WarpMouseGlobal)(float x, float y);
|
||||
|
||||
/* Set relative mode */
|
||||
int (*SetRelativeMouseMode)(SDL_bool enabled);
|
||||
|
||||
/* Set mouse capture */
|
||||
int (*CaptureMouse)(SDL_Window *window);
|
||||
|
||||
/* Get absolute mouse coordinates. (x) and (y) are never NULL and set to zero before call. */
|
||||
Uint32 (*GetGlobalMouseState)(float *x, float *y);
|
||||
|
||||
/* Data common to all mice */
|
||||
SDL_MouseID mouseID;
|
||||
SDL_Window *focus;
|
||||
float x;
|
||||
float y;
|
||||
float xdelta;
|
||||
float ydelta;
|
||||
float last_x, last_y; /* the last reported x and y coordinates */
|
||||
SDL_bool has_position;
|
||||
SDL_bool relative_mode;
|
||||
SDL_bool relative_mode_warp;
|
||||
SDL_bool relative_mode_warp_motion;
|
||||
SDL_bool enable_normal_speed_scale;
|
||||
float normal_speed_scale;
|
||||
SDL_bool enable_relative_speed_scale;
|
||||
float relative_speed_scale;
|
||||
SDL_bool enable_relative_system_scale;
|
||||
int num_system_scale_values;
|
||||
float *system_scale_values;
|
||||
Uint32 double_click_time;
|
||||
int double_click_radius;
|
||||
SDL_bool touch_mouse_events;
|
||||
SDL_bool mouse_touch_events;
|
||||
SDL_bool was_touch_mouse_events; /* Was a touch-mouse event pending? */
|
||||
#ifdef __vita__
|
||||
Uint8 vita_touch_mouse_device;
|
||||
#endif
|
||||
SDL_bool auto_capture;
|
||||
SDL_bool capture_desired;
|
||||
SDL_Window *capture_window;
|
||||
|
||||
/* Data for input source state */
|
||||
int num_sources;
|
||||
SDL_MouseInputSource *sources;
|
||||
|
||||
/* Data for double-click tracking */
|
||||
int num_clickstates;
|
||||
SDL_MouseClickState *clickstate;
|
||||
|
||||
SDL_Cursor *cursors;
|
||||
SDL_Cursor *def_cursor;
|
||||
SDL_Cursor *cur_cursor;
|
||||
SDL_bool cursor_shown;
|
||||
|
||||
/* Driver-dependent data. */
|
||||
void *driverdata;
|
||||
} SDL_Mouse;
|
||||
|
||||
/* Initialize the mouse subsystem */
|
||||
extern int SDL_InitMouse(void);
|
||||
|
||||
/* Get the mouse state structure */
|
||||
SDL_Mouse *SDL_GetMouse(void);
|
||||
|
||||
/* Set the default mouse cursor */
|
||||
extern void SDL_SetDefaultCursor(SDL_Cursor *cursor);
|
||||
|
||||
/* Set the mouse focus window */
|
||||
extern void SDL_SetMouseFocus(SDL_Window *window);
|
||||
|
||||
/* Update the mouse capture window */
|
||||
extern int SDL_UpdateMouseCapture(SDL_bool force_release);
|
||||
|
||||
/* You can set either a single scale, or a set of {speed, scale} values in sorted order */
|
||||
extern int SDL_SetMouseSystemScale(int num_values, const float *values);
|
||||
|
||||
/* Send a mouse motion event */
|
||||
extern int SDL_SendMouseMotion(Uint64 timestamp, SDL_Window *window, SDL_MouseID mouseID, int relative, float x, float y);
|
||||
|
||||
/* Send a mouse button event */
|
||||
extern int SDL_SendMouseButton(Uint64 timestamp, SDL_Window *window, SDL_MouseID mouseID, Uint8 state, Uint8 button);
|
||||
|
||||
/* Send a mouse button event with a click count */
|
||||
extern int SDL_SendMouseButtonClicks(Uint64 timestamp, SDL_Window *window, SDL_MouseID mouseID, Uint8 state, Uint8 button, int clicks);
|
||||
|
||||
/* Send a mouse wheel event */
|
||||
extern int SDL_SendMouseWheel(Uint64 timestamp, SDL_Window *window, SDL_MouseID mouseID, float x, float y, SDL_MouseWheelDirection direction);
|
||||
|
||||
/* Warp the mouse within the window, potentially overriding relative mode */
|
||||
extern void SDL_PerformWarpMouseInWindow(SDL_Window *window, float x, float y, SDL_bool ignore_relative_mode);
|
||||
|
||||
/* TODO RECONNECT: Set mouse state to "zero" */
|
||||
#if 0
|
||||
extern void SDL_ResetMouse(void);
|
||||
#endif /* 0 */
|
||||
|
||||
/* Shutdown the mouse subsystem */
|
||||
extern void SDL_QuitMouse(void);
|
||||
|
||||
#endif /* SDL_mouse_c_h_ */
|
||||
Reference in New Issue
Block a user