frame refactoring, add audio frame and sdl default device input

This commit is contained in:
2024-05-02 12:10:31 +02:00
parent 165e80c456
commit b3e5e4c950
7 changed files with 210 additions and 11 deletions

View File

@@ -43,7 +43,7 @@ struct SDLVideoFrame {
};
using SDLVideoFrameStream2Multiplexer = QueuedFrameStream2Multiplexer<SDLVideoFrame>;
using SDLVideoFrameStream2 = SDLVideoFrameStream2Multiplexer::ReaderType;
using SDLVideoFrameStream2 = SDLVideoFrameStream2Multiplexer::reader_type_t; // just use the default for now
struct SDLVideoCameraContent : protected SDLVideoFrameStream2Multiplexer {
// meh, empty default