big stream progress

- stream manager (with bare bones ui)
- debug video tap
- toxav progress
- toxav debug ui
- some default devices
This commit is contained in:
2024-09-15 11:39:23 +02:00
parent a100eaae82
commit 964f6de656
19 changed files with 989 additions and 69 deletions

32
src/debug_video_tap.hpp Normal file
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#pragma once
#include <cstdint>
#include <solanaceae/object_store/fwd.hpp>
#include "./stream_manager.hpp"
#include "./texture_uploader.hpp"
// provides a sink and a small window displaying a SDLVideoFrame
class DebugVideoTap {
ObjectStore2& _os;
StreamManager& _sm;
TextureUploaderI& _tu;
ObjectHandle _selected_src;
ObjectHandle _tap;
uint64_t _tex {0};
uint32_t _tex_w {0};
uint32_t _tex_h {0};
uint64_t _v_last_ts {0}; // ns
float _v_interval_avg {0.f}; // s
public:
DebugVideoTap(ObjectStore2& os, StreamManager& sm, TextureUploaderI& tu);
~DebugVideoTap(void);
float render(void);
void switchTo(ObjectHandle o);
};