Squashed 'external/imgui/imgui/' changes from 8199457a7d9..cb16568fca5
cb16568fca5 Version 1.91.3 8db126188df Fixed static analyser warning. Amend b3c8747 3d399bcecab Docs: amend docs to explain case of using multiple overlayed ButtonBehavior(). (#8030, #7961, #7669) b3c87475a5a Drags, Slider: added ImGuiSliderFlags_ClampOnInput, ImGuiSliderFlags_ClampZeroRange. (#7968, #3361, #76) 5109a77f697 Tooltips: Tooltips triggered from touch inputs are positionned above the item. (#8036) 014b722963f Tooltips, Drag and Drop: Stabilized name of drag and drop tooltip window. (#8036) f0575411c01 Tooltips, Drag and Drop: Fixed an issue where the fallback drag and drop payload tooltip appeared during drag and drop release. 004f03945f3 TabBar: added TabBarQueueFocus() by name for non-docking tab bars. (#8029, #6681) 655fcf82870 TabBar: added TabBarQueueFocus() by name for non-docking tab bars. (#8029, #6681) 03f007d4cd1 Comments (#1651) 29cff2be068 Silence PVS Studio static analyzer false positives. ba14c70b020 Comments. Fixed warnings. 199a44e31e2 Error Handling: fixed not rewinding to recorded tree and id stack size (#1651) 30c29d291fb Error Handling: enabled experimental recovery systems. (#1651, #5654) 8776678a462 Error Handling: replaced log callback in recovery functions with calls to IM_ASSERT_USER_ERROR(). (#1651, #5654) 718a594b1e1 Error Handling: rewired asserts in PopID(), PopFont(), PopItemFlag(), EndDisabled(), PopTextWrapPos(), PopFocusScope(), PopItemWidth() to use IM_ASSERT_USER_ERROR(). (#1651, #5654) 2360061520e Error Handling, Debug Log: added IMGUI_DEBUG_LOG_ERROR() with special handling. (#5855, #1651, #5654) 26785fd8731 Internals: NewFrame: move the window reset loop higher up, namely before UpdateHoveredWindowAndCaptureFlags() -> FindHoveredWindowEx(). 797101a882b Windows: BeginChild(): made it possible to call SetNextWindowSize() on a child window using ImGuiChildFlags_ResizeX/ImGuiChildFlags_ResizeY. (#1710, #8020) 9644c511835 Error handling: rework error tooltip logic (will be reused by upcoming feature). (#7961, #7669, #1651) d0107f5da23 Internals: misc tweaks to facilitate branch merging. 726aad8e088 Refactor: moved ImGuiContext contructor to imgui.cpp 44a73be6eaf TestEngine: log calls don't need testing hook active. bc77041b578 Error Handling: fixed an issue ErrorCheckEndWindowRecover() when aborting in a child inside a tab bar. (#1651) 7f81fbc5426 Backends: WGPU: Fix new WGPUStringView breaks shader compilation. (#8009, #8010) fb410463e6a Scrollbar: added io.ConfigScrollbarScrollByPage setting. (#8002, #7328) a727332e772 Scrollbar: Shift+Click always use absolute positionning scroll. (#8002, #7328) 4aeae5d7189 Error check: fixed build when using IMGUI_DISABLE_DEBUG_TOOLS. d0750ee4e7d Error check: clarified that carriage returns are emitted by our code. Added helper default callback. Comments. (#1651) 0af2c4ef765 Backends: SDL3: Update for API changes: SDL_bool removal. SDL_INIT_TIMER removal. (#7999) faca859043c Version 1.91.3 WIP a9f72ab6818 Version 1.91.2 cfae5ac71b9 Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997) f7ba6453980 InputText: fixed not filling callback's SelectionEnd. (#7925) e648dbb59d2 Tables: fixed auto-width columns when using synced-instances of same table. (#7218) 6aade6912a1 Inputs: SetNextItemShortcut() with ImGuiInputFlags_Tooltip doesn't show tooltip when item is active. dad9f45e3ed Windows: fixed an issue where double-click to collapse could be triggered even while another item is active. (#7841, #7369) 71714eab536 Tables: fixed assertion related to inconsistent outer clipping when sizes are not rounded. (#7957) 11fba027e50 Tables: using table->InnerClipRect more consistently. Fixes an assertion with tables with borders when clipped by parent. (#6765, #3752, #7428) 6ce26ef11d5 AddFont: added assert to better detect uninitialized struct. (#7993) 08b1496b7e5 Backends: Win32: fixed an issue where a viewport destroyed while clicking would hog mouse tracking and temporary lead to incorrect update of HoveredWindow. (#7971) 1ac162f2b08 Backends: WGPU: add IMGUI_IMPL_WEBGPU_BACKEND_DAWN/IMGUI_IMPL_WEBGPU_BACKEND_WGPU to support more targets. (#7977, #7969, #6602, #6188, #7523) 4925695ae88 InputText: optimize InputTextCalcTextLenAndLineCount() for inactive multiline path. (#7925) 7ac50bf77d0 InputText: more tidying up of selection search loop. aef07aea274 InputText: minor tidying up of selection search loop (no need to imply it runs in single line mode) b53d91a4c40 InputText: optimization for large text: using memchr() instead of strchr() shaves 0.2 ms on 865k multi-line text case. Approximately 20%. (#7925) 510b6adc9bb CI: disable month-long PVS Studio warning about expiring licence. dab63231d88 Misc: Made it accepted to call SetMouseCursor() with any out-of-bound value, as a way to allow hacking in custom cursors if desirable. 4d00bf8add4 MultiSelect+Tables: fixed an issue where box-select would skip items while drag-scrolling in a table with outer borders. (#7970, #7821). 6dcb7be35f8 CI: amend build tests for emscripten (#7965) ac2ad79812e Backends: GLFW+Emscripten: use OSX behaviors automatically when using contrib glfw port. (#7965, #7915) 52a6ab44b1f Doc: Fix typo. (#7974) dc6346b763e Fonts: fixed ellipsis "..." rendering width miscalculation bug introduced in 1.91.0. (#7976) 8807b01b288 InputText: amends: now can use memchr()/strchr() for line counting. Much faster! (#7925) 19accb14a9e InputText: amends: fixed undo-stack reconcile. fixed metrics crash. fixes character filtering. (#7925) 3d1e593b5b1 InputText: amends: fixed next/prev word implementation. (#7925) e240bc151a3 InputText: amends: add note about STB_TEXTEDIT_GETCHAR. tweak InputTextCalcTextSize() to use similar debug-friendly logic as ImFont:CalcTextSizeA(). misc small tidying up. (#7925) 1674fe96ff5 InputText: amends: add stb_textedit_text() api. (#7925) d1b78179592 InputText: amends: renames, coding style. (#7925) abd07f6d307 InputText: added native support for UTF-8 text editing and god rid of the wchar buffer. (#7925) 67cd4ead650 Added io.ConfigDebugHighlightIdConflicts debug feature! (#7961, #7669) a8eec244056 Demo: fix some id conflicts. (#7961) 4236bc088fd Backends: SDL2: use SDL_Vulkan_GetDrawableSize with Vulkan instead of SDL_GL_GetDrawableSize. (#7967, #3190) 15cb7d61f98 InputText: moved imstb_textedit.h include to imgui_widgets.cpp ca5701d4580 InputText: moved all ImGuiInputTextState functions to not be inline. 21d03edcb0c InputText: renamed namespace from stb_texture structure and added an indirection. a2366f90224 TextLinkOpenURL: display a verb in front the link. Update Gallery & other links. (#7885, #7660) a5cf4fe374d InputText: added CJK double-width punctuation to list of separators considered for CTRL+Arrow. d16cb171c66 Nav: pressing any keyboard key while holding Alt disable toggling nav layer on Alt release. (#4439, extend #370, #369) 193c1e23668 Version 1.91.2 WIP d0b742efdee CI: build with Clang C++26 on Linux. (#7954) 4a1a38f7ed0 CI: Amend 943fd21. 943fd216eca CI: Amend e3cb016. e3cb0163284 CI: upgrade Ubuntu version to get newer Clang. Add C++26 build test. (#7954) 41eebc87a06 Fixed C++26 invalid enum operation (#7954) 1dfbb100d6c Version 1.91.1 f75cf62d2f3 Tables: fixed resizing columns when using multiple synched instances that are layed out at different X positions. (#7933) 8dd33839f02 Tables: fixed an issue detecting hovering column/row when using multiple synched instances layed out at different X positions. (#7933) 722a2a12fb2 Tables: comments. (#7937) 776813416b5 PlotHistogram, PlotLines: use ButtonBehavior() to be idiomatic. (#7935, #3072) afb15e97958 PlotHistogram, PlotLines: register item ID in a more idiomatic manner. (#7935, #3072) f99febfd6fa Made BeginItemTooltip() and IsItemHovered() with delay flag infer an implicit ID using Pos only. (#7945, #1485, #143) a93f7db875c Misc merge/small stuff from docking to reduce drift. 30dcdcbe736 Backends: GLFW: Emscripten: use OpenURL() when available and using EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3. Fixes popup blocked in some browsers. (#7915, #7660) 07be01767af Demo: added emscripten version. (#7915) 4832027eb6a Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure. 6a7319543c4 Backends: SDL3: following SDL3 reverting their change, result of SDL_GetGamepads must be freed. (#7918, #7898, #7807) ee9e3a2ed66 Tabs: avoid queuing a refocus when tab is already focused, which would have the side-effect of e.g. closing popup on a mouse release. (#7914) 4a06fe59b4d Update FONTS.md (#7944) 28caa223567 Fix minor typo (#7943) 1d88609043f Changed call from cosf to ImCos (#7939) 864a2bf6b82 Tables: another attempt at making contents not overlap the bottom and right border in a scrolling table. (#6765, #3752, #7428) a131c3e6111 Tables: revert a34071876 extending outer bottom/right border by 1, this is not the right solution. (#6765, #3752) 0b9adc2c799 BeginChild: (BREAKING) renamed ImGuiChildFlags_Border to ImGuiChildFlags_Borders. 1e939fcc32a Tooltips, Drag and Drop: made it possible to override BeginTooltip() position while inside a drag and drop source or target. (#6973) 088e6fc0471 Examples: Win32+OpenGL3: added batch. file for msys2/mingw build. (#6544) 438f9e1a3e7 InputText: amend d474ed7 for static analysis. (#7913) ce484301c0f CI: Add manual trigger for 'workflow_run' builds (#7865) d474ed7f78c InputText: Internals: store Scroll.y as it seems sane to (internally) expose it in a way that's agnostic of our use of a child window (#7913, #383) d15da2c47d9 Backends: GLFW: undo accidentally not committing use of Platform_SetClipboardTextFn as I was testing the legacy path (amend 214977e). 5de7f69cbb9 (BREAKING) Commented out obsolete ImageButton(). (#5533, #4471, #2464, #1390) 214977e5fd1 IO: (BREAKING) moved io.GetClipboardTextFn, io.SetClipboardTextFn to platform_io.Platform_GetClipboardTextFn, platform_io.Platform_SetClipboardTextFn. e54f240ea0a IO: (BREAKING) moved io.PlatformLocaleDecimalPoint to platform_io.Platform_LocaleDecimalPoint. (#7389, #6719, #2278) 9ff60ae31d5 IO: (BREAKING) moved GetIO().PlatformSetImeDataFn to GetPlatformIO(.Platform_SetImeDataFn. (#7660) ba2f4a2cd56 IO: (BREAKING) moved GetIO().PlatformOpenInShellFn to GetPlatformIO(.Platform_OpenInShellFn. (#7660) e6460722ea1 IO: Added GetPlatformIO(), ImGuiPlatformIO, currently empty. 8e401047952 Backends: GLFW: passing null window to glfwGetClipboardString()/glfwSetClipboardString(). bf75504d7a4 Style: added PushStyleVarX(), PushStyleVarY() helpers to modify only one component of a ImVec2 var. 521f84a3a9f InputText: fixed an issue programmatically refocusing a multi-line input which was just active. (#4761, #7870) 8a946b69e98 InputText: allow callback to update buffer while in read-only mode (fix for imgui_memory_editor 0.54 in read-only mode). 59e69dc6df7 ImGuiSelectionBasicStorage constructor needs visibility (#7906) e471206b088 Windows: adjust default ClipRect to better match rendering of thick borders. (#7887, #7888 + #3312, #7540, #3756, #6170, #6365) eb7201b9026 Fonts: Made it possible to use PushFont()/PopFont() calls accross Begin() calls. (#3224, #3875, #6398, #7903) ecb1962013d IO, InputText: missing changelog entry (amend 092c88d) + readme note on missing features. 092c88dc7bd IO: rework interleaved keys<>char trickling: only trickle for keys known to be likely to input characters. (#7889, #4921, #4858) fabceaf0369 Internals: renamed IsModKey() -> IsLRModKey() and GetModForModKey() -> GetModForLRModKey() to be more explicit. 61313a75891 Docs: better promote IMGUI_DEFINE_MATH_OPERATORS. (#6164, #6137, #5966, #2832) 2d99052d1d4 Backends: SDL2, SDL3: storing SDL_WindowID inside ImGuiViewport::PlatformHandle instead of SDL_Window*. (#7853) 1b61d55079a Backends: SDL2, SDL3: ignore events of other SDL windows, amends + wrapping into a function as it'll be convenient for multi-viewport check. (#7853) 591a18a9c4b Backends: SDL2, SDL3: ignore events of other SDL windows. (#7853) 29fadad1939 TextLink(), TextLinkOpenURL(): change mouse cursor to Hand shape when hovered. (#7885, #7660) 45e7f7827a5 Examples: SDL2+SDLRenderer: fixed return value. (#7876) 3232070d3ab Demo: Fixed truncation warning. (#7857) 4b654db9040 CI: Build example_sdl2_sdlrenderer2 with msbuild (#7864) 8cc6eee2958 Fonts: amend assert when glyph range data seems incorrect. (#7856) 6864a7f839c Window refresh policy: extend tests to any window in the begin stack. (#7797) 531364d7289 Window refresh policy: fixed child window of skiprefresh windows not displaying. (#7797) 9f8f5e11455 MultiSelect+TreeNode: default open behavior is OpenOnDoubleClick + OpenOnArrow when used in a multi-select context without any OpenOnXXX flags set. (#7850) 2981a10c537 MultiSelect, TreeNode, Drag and Drop: fixed an issue where carrying a drag and drop payload over an already open tree node would select it. (#7850) 5e7dc72c926 Examples: SDL3: Update readme to use SDL3_DIR (#7846) fd57b252ac1 Examples: Fix for Emscripten. GLFW+WGPU: rework examples main loop to handle minimization. (#7844) 71ee2ce3673 Examples: GLFW: rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844) 887478793b8 Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844) dcf54782d4b Version 1.91.WIP git-subtree-dir: external/imgui/imgui git-subtree-split: cb16568fca5297512ff6a8f3b877f461c4323fbe
This commit is contained in:
135
imgui_demo.cpp
135
imgui_demo.cpp
@@ -1,4 +1,4 @@
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// dear imgui, v1.91.0
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// dear imgui, v1.91.3
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// (demo code)
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// Help:
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@@ -116,6 +116,9 @@ Index of this file:
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#if !defined(_MSC_VER) || _MSC_VER >= 1800
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#include <inttypes.h> // PRId64/PRIu64, not avail in some MinGW headers.
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#endif
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#ifdef __EMSCRIPTEN__
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#include <emscripten/version.h> // __EMSCRIPTEN_major__ etc.
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#endif
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// Visual Studio warnings
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#ifdef _MSC_VER
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@@ -310,23 +313,24 @@ static ExampleTreeNode* ExampleTree_CreateNode(const char* name, int uid, Exampl
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static ExampleTreeNode* ExampleTree_CreateDemoTree()
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{
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static const char* root_names[] = { "Apple", "Banana", "Cherry", "Kiwi", "Mango", "Orange", "Pear", "Pineapple", "Strawberry", "Watermelon" };
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char name_buf[32];
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const size_t NAME_MAX_LEN = sizeof(ExampleTreeNode::Name);
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char name_buf[NAME_MAX_LEN];
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int uid = 0;
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ExampleTreeNode* node_L0 = ExampleTree_CreateNode("<ROOT>", ++uid, NULL);
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const int root_items_multiplier = 2;
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for (int idx_L0 = 0; idx_L0 < IM_ARRAYSIZE(root_names) * root_items_multiplier; idx_L0++)
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{
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snprintf(name_buf, 32, "%s %d", root_names[idx_L0 / root_items_multiplier], idx_L0 % root_items_multiplier);
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snprintf(name_buf, IM_ARRAYSIZE(name_buf), "%s %d", root_names[idx_L0 / root_items_multiplier], idx_L0 % root_items_multiplier);
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ExampleTreeNode* node_L1 = ExampleTree_CreateNode(name_buf, ++uid, node_L0);
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const int number_of_childs = (int)strlen(node_L1->Name);
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for (int idx_L1 = 0; idx_L1 < number_of_childs; idx_L1++)
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{
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snprintf(name_buf, 32, "Child %d", idx_L1);
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snprintf(name_buf, IM_ARRAYSIZE(name_buf), "Child %d", idx_L1);
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ExampleTreeNode* node_L2 = ExampleTree_CreateNode(name_buf, ++uid, node_L1);
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node_L2->HasData = true;
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if (idx_L1 == 0)
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{
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snprintf(name_buf, 32, "Sub-child %d", 0);
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snprintf(name_buf, IM_ARRAYSIZE(name_buf), "Sub-child %d", 0);
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ExampleTreeNode* node_L3 = ExampleTree_CreateNode(name_buf, ++uid, node_L2);
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node_L3->HasData = true;
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}
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@@ -535,15 +539,37 @@ void ImGui::ShowDemoWindow(bool* p_open)
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ImGui::Checkbox("io.ConfigWindowsResizeFromEdges", &io.ConfigWindowsResizeFromEdges);
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ImGui::SameLine(); HelpMarker("Enable resizing of windows from their edges and from the lower-left corner.\nThis requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback.");
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ImGui::Checkbox("io.ConfigWindowsMoveFromTitleBarOnly", &io.ConfigWindowsMoveFromTitleBarOnly);
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ImGui::Checkbox("io.ConfigScrollbarScrollByPage", &io.ConfigScrollbarScrollByPage);
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ImGui::SameLine(); HelpMarker("Enable scrolling page by page when clicking outside the scrollbar grab.\nWhen disabled, always scroll to clicked location.\nWhen enabled, Shift+Click scrolls to clicked location.");
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ImGui::Checkbox("io.ConfigMacOSXBehaviors", &io.ConfigMacOSXBehaviors);
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ImGui::SameLine(); HelpMarker("Swap Cmd<>Ctrl keys, enable various MacOS style behaviors.");
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ImGui::Text("Also see Style->Rendering for rendering options.");
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// Also read: https://github.com/ocornut/imgui/wiki/Error-Handling
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ImGui::SeparatorText("Error Handling");
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ImGui::Checkbox("io.ConfigErrorRecovery", &io.ConfigErrorRecovery);
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ImGui::SameLine(); HelpMarker(
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"Options to configure how we handle recoverable errors.\n"
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"- Error recovery is not perfect nor guaranteed! It is a feature to ease development.\n"
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"- You not are not supposed to rely on it in the course of a normal application run.\n"
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"- Possible usage: facilitate recovery from errors triggered from a scripting language or after specific exceptions handlers.\n"
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"- Always ensure that on programmers seat you have at minimum Asserts or Tooltips enabled when making direct imgui API call!"
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"Otherwise it would severely hinder your ability to catch and correct mistakes!");
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ImGui::Checkbox("io.ConfigErrorRecoveryEnableAssert", &io.ConfigErrorRecoveryEnableAssert);
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ImGui::Checkbox("io.ConfigErrorRecoveryEnableDebugLog", &io.ConfigErrorRecoveryEnableDebugLog);
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ImGui::Checkbox("io.ConfigErrorRecoveryEnableTooltip", &io.ConfigErrorRecoveryEnableTooltip);
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if (!io.ConfigErrorRecoveryEnableAssert && !io.ConfigErrorRecoveryEnableDebugLog && !io.ConfigErrorRecoveryEnableTooltip)
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io.ConfigErrorRecoveryEnableAssert = io.ConfigErrorRecoveryEnableDebugLog = io.ConfigErrorRecoveryEnableTooltip = true;
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// Also read: https://github.com/ocornut/imgui/wiki/Debug-Tools
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ImGui::SeparatorText("Debug");
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ImGui::Checkbox("io.ConfigDebugIsDebuggerPresent", &io.ConfigDebugIsDebuggerPresent);
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ImGui::SameLine(); HelpMarker("Enable various tools calling IM_DEBUG_BREAK().\n\nRequires a debugger being attached, otherwise IM_DEBUG_BREAK() options will appear to crash your application.");
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ImGui::Checkbox("io.ConfigDebugHighlightIdConflicts", &io.ConfigDebugHighlightIdConflicts);
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ImGui::SameLine(); HelpMarker("Highlight and show an error message when multiple items have conflicting identifiers.");
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ImGui::BeginDisabled();
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ImGui::Checkbox("io.ConfigDebugBeginReturnValueOnce", &io.ConfigDebugBeginReturnValueOnce); // .
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ImGui::Checkbox("io.ConfigDebugBeginReturnValueOnce", &io.ConfigDebugBeginReturnValueOnce);
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ImGui::EndDisabled();
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ImGui::SameLine(); HelpMarker("First calls to Begin()/BeginChild() will return false.\n\nTHIS OPTION IS DISABLED because it needs to be set at application boot-time to make sense. Showing the disabled option is a way to make this feature easier to discover.");
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ImGui::Checkbox("io.ConfigDebugBeginReturnValueLoop", &io.ConfigDebugBeginReturnValueLoop);
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@@ -571,6 +597,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
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ImGui::CheckboxFlags("io.BackendFlags: HasSetMousePos", &io.BackendFlags, ImGuiBackendFlags_HasSetMousePos);
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ImGui::CheckboxFlags("io.BackendFlags: RendererHasVtxOffset", &io.BackendFlags, ImGuiBackendFlags_RendererHasVtxOffset);
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ImGui::EndDisabled();
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ImGui::TreePop();
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ImGui::Spacing();
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}
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@@ -680,6 +707,7 @@ static void ShowDemoWindowMenuBar(ImGuiDemoWindowData* demo_data)
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if (ImGui::BeginMenu("Tools"))
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{
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IMGUI_DEMO_MARKER("Menu/Tools");
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ImGuiIO& io = ImGui::GetIO();
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#ifndef IMGUI_DISABLE_DEBUG_TOOLS
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const bool has_debug_tools = true;
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#else
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@@ -688,14 +716,16 @@ static void ShowDemoWindowMenuBar(ImGuiDemoWindowData* demo_data)
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ImGui::MenuItem("Metrics/Debugger", NULL, &demo_data->ShowMetrics, has_debug_tools);
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ImGui::MenuItem("Debug Log", NULL, &demo_data->ShowDebugLog, has_debug_tools);
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ImGui::MenuItem("ID Stack Tool", NULL, &demo_data->ShowIDStackTool, has_debug_tools);
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ImGui::MenuItem("Style Editor", NULL, &demo_data->ShowStyleEditor);
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bool is_debugger_present = ImGui::GetIO().ConfigDebugIsDebuggerPresent;
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bool is_debugger_present = io.ConfigDebugIsDebuggerPresent;
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if (ImGui::MenuItem("Item Picker", NULL, false, has_debug_tools && is_debugger_present))
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ImGui::DebugStartItemPicker();
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if (!is_debugger_present)
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ImGui::SetItemTooltip("Requires io.ConfigDebugIsDebuggerPresent=true to be set.\n\nWe otherwise disable the menu option to avoid casual users crashing the application.\n\nYou can however always access the Item Picker in Metrics->Tools.");
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ImGui::Separator();
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ImGui::MenuItem("Style Editor", NULL, &demo_data->ShowStyleEditor);
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ImGui::MenuItem("About Dear ImGui", NULL, &demo_data->ShowAbout);
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ImGui::SeparatorText("Debug Options");
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ImGui::MenuItem("Highlight ID Conflicts", NULL, &io.ConfigDebugHighlightIdConflicts, has_debug_tools);
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ImGui::EndMenu();
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}
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ImGui::EndMenuBar();
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@@ -1996,8 +2026,12 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
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ImGui::SameLine();
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ImGui::SliderInt("Sample count", &display_count, 1, 400);
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float (*func)(void*, int) = (func_type == 0) ? Funcs::Sin : Funcs::Saw;
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ImGui::PlotLines("Lines", func, NULL, display_count, 0, NULL, -1.0f, 1.0f, ImVec2(0, 80));
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ImGui::PlotHistogram("Histogram", func, NULL, display_count, 0, NULL, -1.0f, 1.0f, ImVec2(0, 80));
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ImGui::PlotLines("Lines##2", func, NULL, display_count, 0, NULL, -1.0f, 1.0f, ImVec2(0, 80));
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ImGui::PlotHistogram("Histogram##2", func, NULL, display_count, 0, NULL, -1.0f, 1.0f, ImVec2(0, 80));
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ImGui::Separator();
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ImGui::Text("Need better plotting and graphing? Consider using ImPlot:");
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ImGui::TextLinkOpenURL("https://github.com/epezent/implot");
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ImGui::Separator();
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ImGui::TreePop();
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@@ -2231,7 +2265,10 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
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// Demonstrate using advanced flags for DragXXX and SliderXXX functions. Note that the flags are the same!
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static ImGuiSliderFlags flags = ImGuiSliderFlags_None;
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ImGui::CheckboxFlags("ImGuiSliderFlags_AlwaysClamp", &flags, ImGuiSliderFlags_AlwaysClamp);
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ImGui::SameLine(); HelpMarker("Always clamp value to min/max bounds (if any) when input manually with CTRL+Click.");
|
||||
ImGui::CheckboxFlags("ImGuiSliderFlags_ClampOnInput", &flags, ImGuiSliderFlags_ClampOnInput);
|
||||
ImGui::SameLine(); HelpMarker("Clamp value to min/max bounds when input manually with CTRL+Click. By default CTRL+Click allows going out of bounds.");
|
||||
ImGui::CheckboxFlags("ImGuiSliderFlags_ClampZeroRange", &flags, ImGuiSliderFlags_ClampZeroRange);
|
||||
ImGui::SameLine(); HelpMarker("Clamp even if min==max==0.0f. Otherwise DragXXX functions don't clamp.");
|
||||
ImGui::CheckboxFlags("ImGuiSliderFlags_Logarithmic", &flags, ImGuiSliderFlags_Logarithmic);
|
||||
ImGui::SameLine(); HelpMarker("Enable logarithmic editing (more precision for small values).");
|
||||
ImGui::CheckboxFlags("ImGuiSliderFlags_NoRoundToFormat", &flags, ImGuiSliderFlags_NoRoundToFormat);
|
||||
@@ -2249,6 +2286,8 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
|
||||
ImGui::DragFloat("DragFloat (0 -> +inf)", &drag_f, 0.005f, 0.0f, FLT_MAX, "%.3f", flags);
|
||||
ImGui::DragFloat("DragFloat (-inf -> 1)", &drag_f, 0.005f, -FLT_MAX, 1.0f, "%.3f", flags);
|
||||
ImGui::DragFloat("DragFloat (-inf -> +inf)", &drag_f, 0.005f, -FLT_MAX, +FLT_MAX, "%.3f", flags);
|
||||
//ImGui::DragFloat("DragFloat (0 -> 0)", &drag_f, 0.005f, 0.0f, 0.0f, "%.3f", flags); // To test ClampZeroRange
|
||||
//ImGui::DragFloat("DragFloat (100 -> 100)", &drag_f, 0.005f, 100.0f, 100.0f, "%.3f", flags);
|
||||
ImGui::DragInt("DragInt (0 -> 100)", &drag_i, 0.5f, 0, 100, "%d", flags);
|
||||
|
||||
// Sliders
|
||||
@@ -2588,6 +2627,11 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
|
||||
IMGUI_DEMO_MARKER("Widgets/Drag and Drop/Drag to reorder items (simple)");
|
||||
if (ImGui::TreeNode("Drag to reorder items (simple)"))
|
||||
{
|
||||
// FIXME: there is temporary (usually single-frame) ID Conflict during reordering as a same item may be submitting twice.
|
||||
// This code was always slightly faulty but in a way which was not easily noticeable.
|
||||
// Until we fix this, enable ImGuiItemFlags_AllowDuplicateId to disable detecting the issue.
|
||||
ImGui::PushItemFlag(ImGuiItemFlags_AllowDuplicateId, true);
|
||||
|
||||
// Simple reordering
|
||||
HelpMarker(
|
||||
"We don't use the drag and drop api at all here! "
|
||||
@@ -2609,6 +2653,8 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::PopItemFlag();
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
@@ -2761,7 +2807,7 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
|
||||
static bool embed_all_inside_a_child_window = false;
|
||||
ImGui::Checkbox("Embed everything inside a child window for testing _RootWindow flag.", &embed_all_inside_a_child_window);
|
||||
if (embed_all_inside_a_child_window)
|
||||
ImGui::BeginChild("outer_child", ImVec2(0, ImGui::GetFontSize() * 20.0f), ImGuiChildFlags_Border);
|
||||
ImGui::BeginChild("outer_child", ImVec2(0, ImGui::GetFontSize() * 20.0f), ImGuiChildFlags_Borders);
|
||||
|
||||
// Testing IsWindowFocused() function with its various flags.
|
||||
ImGui::BulletText(
|
||||
@@ -2809,7 +2855,7 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
|
||||
ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow),
|
||||
ImGui::IsWindowHovered(ImGuiHoveredFlags_Stationary));
|
||||
|
||||
ImGui::BeginChild("child", ImVec2(0, 50), ImGuiChildFlags_Border);
|
||||
ImGui::BeginChild("child", ImVec2(0, 50), ImGuiChildFlags_Borders);
|
||||
ImGui::Text("This is another child window for testing the _ChildWindows flag.");
|
||||
ImGui::EndChild();
|
||||
if (embed_all_inside_a_child_window)
|
||||
@@ -3374,7 +3420,7 @@ static void ShowDemoWindowMultiSelect(ImGuiDemoWindowData* demo_data)
|
||||
ImGui::CheckboxFlags("ImGuiMultiSelectFlags_NoAutoClear", &flags, ImGuiMultiSelectFlags_NoAutoClear);
|
||||
ImGui::CheckboxFlags("ImGuiMultiSelectFlags_BoxSelect2d", &flags, ImGuiMultiSelectFlags_BoxSelect2d); // Cannot use ImGuiMultiSelectFlags_BoxSelect1d as checkboxes are varying width.
|
||||
|
||||
if (ImGui::BeginChild("##Basket", ImVec2(-FLT_MIN, ImGui::GetFontSize() * 20), ImGuiChildFlags_Border | ImGuiChildFlags_ResizeY))
|
||||
if (ImGui::BeginChild("##Basket", ImVec2(-FLT_MIN, ImGui::GetFontSize() * 20), ImGuiChildFlags_Borders | ImGuiChildFlags_ResizeY))
|
||||
{
|
||||
ImGuiMultiSelectIO* ms_io = ImGui::BeginMultiSelect(flags, -1, IM_ARRAYSIZE(items));
|
||||
ImGuiSelectionExternalStorage storage_wrapper;
|
||||
@@ -3676,7 +3722,7 @@ static void ShowDemoWindowMultiSelect(ImGuiDemoWindowData* demo_data)
|
||||
{
|
||||
ImVec2 color_button_sz(ImGui::GetFontSize(), ImGui::GetFontSize());
|
||||
if (widget_type == WidgetType_TreeNode)
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(ImGui::GetStyle().ItemSpacing.x, 0.0f));
|
||||
ImGui::PushStyleVarY(ImGuiStyleVar_ItemSpacing, 0.0f);
|
||||
|
||||
ImGuiMultiSelectIO* ms_io = ImGui::BeginMultiSelect(flags, selection.Size, items.Size);
|
||||
selection.ApplyRequests(ms_io);
|
||||
@@ -3692,7 +3738,7 @@ static void ShowDemoWindowMultiSelect(ImGuiDemoWindowData* demo_data)
|
||||
ImGui::BeginTable("##Split", 2, ImGuiTableFlags_Resizable | ImGuiTableFlags_NoSavedSettings | ImGuiTableFlags_NoPadOuterX);
|
||||
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch, 0.70f);
|
||||
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch, 0.30f);
|
||||
//ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(ImGui::GetStyle().ItemSpacing.x, 0.0f));
|
||||
//ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacingY, 0.0f);
|
||||
}
|
||||
|
||||
ImGuiListClipper clipper;
|
||||
@@ -3880,7 +3926,7 @@ static void ShowDemoWindowLayout()
|
||||
if (!disable_menu)
|
||||
window_flags |= ImGuiWindowFlags_MenuBar;
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 5.0f);
|
||||
ImGui::BeginChild("ChildR", ImVec2(0, 260), ImGuiChildFlags_Border, window_flags);
|
||||
ImGui::BeginChild("ChildR", ImVec2(0, 260), ImGuiChildFlags_Borders, window_flags);
|
||||
if (!disable_menu && ImGui::BeginMenuBar())
|
||||
{
|
||||
if (ImGui::BeginMenu("Menu"))
|
||||
@@ -3909,8 +3955,11 @@ static void ShowDemoWindowLayout()
|
||||
ImGui::SeparatorText("Manual-resize");
|
||||
{
|
||||
HelpMarker("Drag bottom border to resize. Double-click bottom border to auto-fit to vertical contents.");
|
||||
//if (ImGui::Button("Set Height to 200"))
|
||||
// ImGui::SetNextWindowSize(ImVec2(-FLT_MIN, 200.0f));
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImGui::GetStyleColorVec4(ImGuiCol_FrameBg));
|
||||
if (ImGui::BeginChild("ResizableChild", ImVec2(-FLT_MIN, ImGui::GetTextLineHeightWithSpacing() * 8), ImGuiChildFlags_Border | ImGuiChildFlags_ResizeY))
|
||||
if (ImGui::BeginChild("ResizableChild", ImVec2(-FLT_MIN, ImGui::GetTextLineHeightWithSpacing() * 8), ImGuiChildFlags_Borders | ImGuiChildFlags_ResizeY))
|
||||
for (int n = 0; n < 10; n++)
|
||||
ImGui::Text("Line %04d", n);
|
||||
ImGui::PopStyleColor();
|
||||
@@ -3928,7 +3977,7 @@ static void ShowDemoWindowLayout()
|
||||
ImGui::DragInt("Max Height (in Lines)", &max_height_in_lines, 0.2f);
|
||||
|
||||
ImGui::SetNextWindowSizeConstraints(ImVec2(0.0f, ImGui::GetTextLineHeightWithSpacing() * 1), ImVec2(FLT_MAX, ImGui::GetTextLineHeightWithSpacing() * max_height_in_lines));
|
||||
if (ImGui::BeginChild("ConstrainedChild", ImVec2(-FLT_MIN, 0.0f), ImGuiChildFlags_Border | ImGuiChildFlags_AutoResizeY))
|
||||
if (ImGui::BeginChild("ConstrainedChild", ImVec2(-FLT_MIN, 0.0f), ImGuiChildFlags_Borders | ImGuiChildFlags_AutoResizeY))
|
||||
for (int n = 0; n < draw_lines; n++)
|
||||
ImGui::Text("Line %04d", n);
|
||||
ImGui::EndChild();
|
||||
@@ -3946,11 +3995,11 @@ static void ShowDemoWindowLayout()
|
||||
{
|
||||
static int offset_x = 0;
|
||||
static bool override_bg_color = true;
|
||||
static ImGuiChildFlags child_flags = ImGuiChildFlags_Border | ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY;
|
||||
static ImGuiChildFlags child_flags = ImGuiChildFlags_Borders | ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY;
|
||||
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8);
|
||||
ImGui::DragInt("Offset X", &offset_x, 1.0f, -1000, 1000);
|
||||
ImGui::Checkbox("Override ChildBg color", &override_bg_color);
|
||||
ImGui::CheckboxFlags("ImGuiChildFlags_Border", &child_flags, ImGuiChildFlags_Border);
|
||||
ImGui::CheckboxFlags("ImGuiChildFlags_Borders", &child_flags, ImGuiChildFlags_Borders);
|
||||
ImGui::CheckboxFlags("ImGuiChildFlags_AlwaysUseWindowPadding", &child_flags, ImGuiChildFlags_AlwaysUseWindowPadding);
|
||||
ImGui::CheckboxFlags("ImGuiChildFlags_ResizeX", &child_flags, ImGuiChildFlags_ResizeX);
|
||||
ImGui::CheckboxFlags("ImGuiChildFlags_ResizeY", &child_flags, ImGuiChildFlags_ResizeY);
|
||||
@@ -4217,7 +4266,7 @@ static void ShowDemoWindowLayout()
|
||||
// down by FramePadding.y ahead of time)
|
||||
ImGui::AlignTextToFramePadding();
|
||||
ImGui::Text("OK Blahblah"); ImGui::SameLine();
|
||||
ImGui::Button("Some framed item"); ImGui::SameLine();
|
||||
ImGui::Button("Some framed item##2"); ImGui::SameLine();
|
||||
HelpMarker("We call AlignTextToFramePadding() to vertically align the text baseline by +FramePadding.y");
|
||||
|
||||
// SmallButton() uses the same vertical padding as Text
|
||||
@@ -4360,7 +4409,7 @@ static void ShowDemoWindowLayout()
|
||||
|
||||
const ImGuiWindowFlags child_flags = enable_extra_decorations ? ImGuiWindowFlags_MenuBar : 0;
|
||||
const ImGuiID child_id = ImGui::GetID((void*)(intptr_t)i);
|
||||
const bool child_is_visible = ImGui::BeginChild(child_id, ImVec2(child_w, 200.0f), ImGuiChildFlags_Border, child_flags);
|
||||
const bool child_is_visible = ImGui::BeginChild(child_id, ImVec2(child_w, 200.0f), ImGuiChildFlags_Borders, child_flags);
|
||||
if (ImGui::BeginMenuBar())
|
||||
{
|
||||
ImGui::TextUnformatted("abc");
|
||||
@@ -4407,7 +4456,7 @@ static void ShowDemoWindowLayout()
|
||||
float child_height = ImGui::GetTextLineHeight() + style.ScrollbarSize + style.WindowPadding.y * 2.0f;
|
||||
ImGuiWindowFlags child_flags = ImGuiWindowFlags_HorizontalScrollbar | (enable_extra_decorations ? ImGuiWindowFlags_AlwaysVerticalScrollbar : 0);
|
||||
ImGuiID child_id = ImGui::GetID((void*)(intptr_t)i);
|
||||
bool child_is_visible = ImGui::BeginChild(child_id, ImVec2(-100, child_height), ImGuiChildFlags_Border, child_flags);
|
||||
bool child_is_visible = ImGui::BeginChild(child_id, ImVec2(-100, child_height), ImGuiChildFlags_Borders, child_flags);
|
||||
if (scroll_to_off)
|
||||
ImGui::SetScrollX(scroll_to_off_px);
|
||||
if (scroll_to_pos)
|
||||
@@ -4449,7 +4498,7 @@ static void ShowDemoWindowLayout()
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(2.0f, 1.0f));
|
||||
ImVec2 scrolling_child_size = ImVec2(0, ImGui::GetFrameHeightWithSpacing() * 7 + 30);
|
||||
ImGui::BeginChild("scrolling", scrolling_child_size, ImGuiChildFlags_Border, ImGuiWindowFlags_HorizontalScrollbar);
|
||||
ImGui::BeginChild("scrolling", scrolling_child_size, ImGuiChildFlags_Borders, ImGuiWindowFlags_HorizontalScrollbar);
|
||||
for (int line = 0; line < lines; line++)
|
||||
{
|
||||
// Display random stuff. For the sake of this trivial demo we are using basic Button() + SameLine()
|
||||
@@ -4595,7 +4644,7 @@ static void ShowDemoWindowLayout()
|
||||
}
|
||||
if (show_child)
|
||||
{
|
||||
ImGui::BeginChild("child", ImVec2(0, 0), ImGuiChildFlags_Border);
|
||||
ImGui::BeginChild("child", ImVec2(0, 0), ImGuiChildFlags_Borders);
|
||||
ImGui::EndChild();
|
||||
}
|
||||
ImGui::End();
|
||||
@@ -5081,8 +5130,8 @@ const ImGuiTableSortSpecs* MyItem::s_current_sort_specs = NULL;
|
||||
static void PushStyleCompact()
|
||||
{
|
||||
ImGuiStyle& style = ImGui::GetStyle();
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(style.FramePadding.x, (float)(int)(style.FramePadding.y * 0.60f)));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(style.ItemSpacing.x, (float)(int)(style.ItemSpacing.y * 0.60f)));
|
||||
ImGui::PushStyleVarY(ImGuiStyleVar_FramePadding, (float)(int)(style.FramePadding.y * 0.60f));
|
||||
ImGui::PushStyleVarY(ImGuiStyleVar_ItemSpacing, (float)(int)(style.ItemSpacing.y * 0.60f));
|
||||
}
|
||||
|
||||
static void PopStyleCompact()
|
||||
@@ -6116,7 +6165,7 @@ static void ShowDemoWindowTables()
|
||||
for (int row = 0; row < 8; row++)
|
||||
{
|
||||
if ((row % 3) == 2)
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, ImVec2(style.CellPadding.x, 20.0f));
|
||||
ImGui::PushStyleVarY(ImGuiStyleVar_CellPadding, 20.0f);
|
||||
ImGui::TableNextRow(ImGuiTableRowFlags_None);
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("CellPadding.y = %.2f", style.CellPadding.y);
|
||||
@@ -6395,7 +6444,11 @@ static void ShowDemoWindowTables()
|
||||
// FIXME: It would be nice to actually demonstrate full-featured selection using those checkbox.
|
||||
static bool column_selected[3] = {};
|
||||
|
||||
// Instead of calling TableHeadersRow() we'll submit custom headers ourselves
|
||||
// Instead of calling TableHeadersRow() we'll submit custom headers ourselves.
|
||||
// (A different approach is also possible:
|
||||
// - Specify ImGuiTableColumnFlags_NoHeaderLabel in some TableSetupColumn() call.
|
||||
// - Call TableHeadersRow() normally. This will submit TableHeader() with no name.
|
||||
// - Then call TableSetColumnIndex() to position yourself in the column and submit your stuff e.g. Checkbox().)
|
||||
ImGui::TableNextRow(ImGuiTableRowFlags_Headers);
|
||||
for (int column = 0; column < COLUMNS_COUNT; column++)
|
||||
{
|
||||
@@ -6410,6 +6463,7 @@ static void ShowDemoWindowTables()
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
// Submit table contents
|
||||
for (int row = 0; row < 5; row++)
|
||||
{
|
||||
ImGui::TableNextRow();
|
||||
@@ -6444,6 +6498,7 @@ static void ShowDemoWindowTables()
|
||||
ImGui::CheckboxFlags("_ScrollX", &table_flags, ImGuiTableFlags_ScrollX);
|
||||
ImGui::CheckboxFlags("_ScrollY", &table_flags, ImGuiTableFlags_ScrollY);
|
||||
ImGui::CheckboxFlags("_Resizable", &table_flags, ImGuiTableFlags_Resizable);
|
||||
ImGui::CheckboxFlags("_Sortable", &table_flags, ImGuiTableFlags_Sortable);
|
||||
ImGui::CheckboxFlags("_NoBordersInBody", &table_flags, ImGuiTableFlags_NoBordersInBody);
|
||||
ImGui::CheckboxFlags("_HighlightHoveredColumn", &table_flags, ImGuiTableFlags_HighlightHoveredColumn);
|
||||
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8);
|
||||
@@ -7134,12 +7189,14 @@ static void ShowDemoWindowColumns()
|
||||
{
|
||||
if (h_borders && ImGui::GetColumnIndex() == 0)
|
||||
ImGui::Separator();
|
||||
ImGui::PushID(i);
|
||||
ImGui::Text("%c%c%c", 'a' + i, 'a' + i, 'a' + i);
|
||||
ImGui::Text("Width %.2f", ImGui::GetColumnWidth());
|
||||
ImGui::Text("Avail %.2f", ImGui::GetContentRegionAvail().x);
|
||||
ImGui::Text("Offset %.2f", ImGui::GetColumnOffset());
|
||||
ImGui::Text("Long text that is likely to clip");
|
||||
ImGui::Button("Button", ImVec2(-FLT_MIN, 0.0f));
|
||||
ImGui::PopID();
|
||||
ImGui::NextColumn();
|
||||
}
|
||||
ImGui::Columns(1);
|
||||
@@ -7462,7 +7519,8 @@ static void ShowDemoWindowInputs()
|
||||
IM_ASSERT(IM_ARRAYSIZE(mouse_cursors_names) == ImGuiMouseCursor_COUNT);
|
||||
|
||||
ImGuiMouseCursor current = ImGui::GetMouseCursor();
|
||||
ImGui::Text("Current mouse cursor = %d: %s", current, mouse_cursors_names[current]);
|
||||
const char* cursor_name = (current >= ImGuiMouseCursor_Arrow) && (current < ImGuiMouseCursor_COUNT) ? mouse_cursors_names[current] : "N/A";
|
||||
ImGui::Text("Current mouse cursor = %d: %s", current, cursor_name);
|
||||
ImGui::BeginDisabled(true);
|
||||
ImGui::CheckboxFlags("io.BackendFlags: HasMouseCursors", &io.BackendFlags, ImGuiBackendFlags_HasMouseCursors);
|
||||
ImGui::EndDisabled();
|
||||
@@ -7687,6 +7745,7 @@ void ImGui::ShowAboutWindow(bool* p_open)
|
||||
#endif
|
||||
#ifdef __EMSCRIPTEN__
|
||||
ImGui::Text("define: __EMSCRIPTEN__");
|
||||
ImGui::Text("Emscripten: %d.%d.%d", __EMSCRIPTEN_major__, __EMSCRIPTEN_minor__, __EMSCRIPTEN_tiny__);
|
||||
#endif
|
||||
ImGui::Separator();
|
||||
ImGui::Text("io.BackendPlatformName: %s", io.BackendPlatformName ? io.BackendPlatformName : "NULL");
|
||||
@@ -7941,7 +8000,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
|
||||
"Right-click to open edit options menu.");
|
||||
|
||||
ImGui::SetNextWindowSizeConstraints(ImVec2(0.0f, ImGui::GetTextLineHeightWithSpacing() * 10), ImVec2(FLT_MAX, FLT_MAX));
|
||||
ImGui::BeginChild("##colors", ImVec2(0, 0), ImGuiChildFlags_Border | ImGuiChildFlags_NavFlattened, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar);
|
||||
ImGui::BeginChild("##colors", ImVec2(0, 0), ImGuiChildFlags_Borders | ImGuiChildFlags_NavFlattened, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar);
|
||||
ImGui::PushItemWidth(ImGui::GetFontSize() * -12);
|
||||
for (int i = 0; i < ImGuiCol_COUNT; i++)
|
||||
{
|
||||
@@ -8175,7 +8234,7 @@ static void ShowExampleMenuFile()
|
||||
{
|
||||
static bool enabled = true;
|
||||
ImGui::MenuItem("Enabled", "", &enabled);
|
||||
ImGui::BeginChild("child", ImVec2(0, 60), ImGuiChildFlags_Border);
|
||||
ImGui::BeginChild("child", ImVec2(0, 60), ImGuiChildFlags_Borders);
|
||||
for (int i = 0; i < 10; i++)
|
||||
ImGui::Text("Scrolling Text %d", i);
|
||||
ImGui::EndChild();
|
||||
@@ -8772,7 +8831,7 @@ static void ShowExampleAppLayout(bool* p_open)
|
||||
// Left
|
||||
static int selected = 0;
|
||||
{
|
||||
ImGui::BeginChild("left pane", ImVec2(150, 0), ImGuiChildFlags_Border | ImGuiChildFlags_ResizeX);
|
||||
ImGui::BeginChild("left pane", ImVec2(150, 0), ImGuiChildFlags_Borders | ImGuiChildFlags_ResizeX);
|
||||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
// FIXME: Good candidate to use ImGuiSelectableFlags_SelectOnNav
|
||||
@@ -8833,7 +8892,7 @@ struct ExampleAppPropertyEditor
|
||||
{
|
||||
// Left side: draw tree
|
||||
// - Currently using a table to benefit from RowBg feature
|
||||
if (ImGui::BeginChild("##tree", ImVec2(300, 0), ImGuiChildFlags_ResizeX | ImGuiChildFlags_Border | ImGuiChildFlags_NavFlattened))
|
||||
if (ImGui::BeginChild("##tree", ImVec2(300, 0), ImGuiChildFlags_ResizeX | ImGuiChildFlags_Borders | ImGuiChildFlags_NavFlattened))
|
||||
{
|
||||
ImGui::SetNextItemWidth(-FLT_MIN);
|
||||
ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_F, ImGuiInputFlags_Tooltip);
|
||||
@@ -9447,7 +9506,7 @@ static void ShowExampleAppCustomRendering(bool* p_open)
|
||||
// To use a child window instead we could use, e.g:
|
||||
// ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); // Disable padding
|
||||
// ImGui::PushStyleColor(ImGuiCol_ChildBg, IM_COL32(50, 50, 50, 255)); // Set a background color
|
||||
// ImGui::BeginChild("canvas", ImVec2(0.0f, 0.0f), ImGuiChildFlags_Border, ImGuiWindowFlags_NoMove);
|
||||
// ImGui::BeginChild("canvas", ImVec2(0.0f, 0.0f), ImGuiChildFlags_Borders, ImGuiWindowFlags_NoMove);
|
||||
// ImGui::PopStyleColor();
|
||||
// ImGui::PopStyleVar();
|
||||
// [...]
|
||||
@@ -10099,7 +10158,7 @@ struct ExampleAssetsBrowser
|
||||
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
ImGui::SetNextWindowContentSize(ImVec2(0.0f, LayoutOuterPadding + LayoutLineCount * (LayoutItemSize.x + LayoutItemSpacing)));
|
||||
if (ImGui::BeginChild("Assets", ImVec2(0.0f, -ImGui::GetTextLineHeightWithSpacing()), ImGuiChildFlags_Border, ImGuiWindowFlags_NoMove))
|
||||
if (ImGui::BeginChild("Assets", ImVec2(0.0f, -ImGui::GetTextLineHeightWithSpacing()), ImGuiChildFlags_Borders, ImGuiWindowFlags_NoMove))
|
||||
{
|
||||
ImDrawList* draw_list = ImGui::GetWindowDrawList();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user